B_z is the focal length—the axial distance from the camera center to the

*image**plane*. A_z is the subject distance. 3D computer graphics.*Camera**matrix*. Computer graphics. Cross section.*Curvilinear**perspective*. Cutaway. Descriptive geometry. Engineering drawing. Exploded-view drawing. Graphics card. Homogeneous coordinates. Homography.*Map**projection*(including Cylindrical*projection*). Multiview*projection*.*Perspective*(*graphical*). Plan (drawing). Technical drawing.*Texture**mapping*. Transform and lighting.*Viewing**frustum*. Virtual globe.