3D audio effectwikipedia

3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones.
3D audiopositional audio3D positional audiospatial audio effect3D soundsbinaural audiodiscrete positional audiopositioning sounds in 3D space3-D audio3D sound effects
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Sound effect

sound effectseffectsFX
3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones.
The modern systems also frequently utilize positional audio, often with hardware acceleration, and real-time audio post-processing, which can also be tied to the 3D graphics development.

AMD TrueAudio

AMD TrueAudio
TrueAudio is the name given to AMD's ASIC intended to serve as dedicated co-processor for the calculations of computationally expensive advanced audio effects, like e.g. convolution reverberation effects and 3D audio effects.


DXDirectSound3DMicrosoft DirectSound3D
Software API for computers Operating systems : Microsoft's DirectSound3D and XAudio, OpenAL
Besides providing the essential service of passing audio data to the sound card, DirectSound provides other essential capabilities such as recording and mixing sound, adding effects to sound (e.g., reverb, echo, or flange), using hardware accelerated buffers in Windows 95 through XP, and positioning sounds in 3D space.

The Death of Bunny Munro

Nick Cave's novel The Death of Bunny Munro was recorded in audiobook format using 3D audio.
The novel was also released as an audiobook, using a 3D audio effect produced and sound directed by British artists Iain Forsyth and Jane Pollard, with a soundtrack by Nick Cave and Warren Ellis and in a number of Ebook formats including an iPhone application that synchronised the audiobook with the text, and included exclusive videos of Cave reading.

Imogen Heap

The song "Propeller Seeds" by English artist Imogen Heap was recorded using 3D audio.
2) heapsong2 is entitled "Propeller Seeds" and was released on 5 July 2011. The song was recorded using 3D audio effects and headphones are recommended for listeners to get the full effect.

Surround sound

Surround5.1 surround sound5.1
It allows trickery of the brain using the ears and auditory nerves, pretending to place different sounds in different 3-D locations upon hearing the sounds, even though the sounds may just be produced from just 2 speakers (dissimilar to surround sound).
3D audio effect

Spatial music

spatializationaudio spatializationspatialisation
Sound spatialization
3D audio effect


Bauer Stereo to Binaural
*3D audio effect


Q SoundQ3D
QSound is the original name for a positional three-dimensional (3D) sound processing algorithm from QSound Labs that creates 3D audio effects from multiple monophonic sources and sums the outputs to two channels for presentation over regular stereo speakers.

Oculus Rift

OculusRiftOculus VR
The device also features rotational and positional tracking, and integrated headphones that provide a 3D audio effect.


Sensaura, a division of Creative Technology, is a company that provides 3D audio effect technology for the interactive entertainment industry.

Sound quality

audio qualityqualityAudio
In some cases, processing such as equalization, dynamic range compression or stereo processing may be applied to a recording to create audio that is significantly different from the original but may be perceived as more agreeable to a listener.

Microsoft HoloLens

Along the bottom edges of the side, located near the user's ears, are a pair of small, red 3D audio speakers.

QSound Labs

The company is best known as a pioneer of 3D audio effects, beginning with speaker-targeted positional 3D technology applied to arcade video games and professional music and film soundtrack production.

Dear Reality

Dear Reality GmbH is a German company specialising in 3D audio software and Virtual acoustics.

PlayStation VR

Project MorpheusPSVRPS VR
The headset also has a processor box which enables the Social Screen video output to the television, as well as process the 3D audio effect, and uses a 3.5mm headphone jack.

Hayes, Hillingdon

HayesHayes, MiddlesexHayes, London
During the 1990s, CRL spawned another technology: Sensaura 3D positional audio.

Ensoniq AudioPCI

AudioPCI ES1370AudioPCISound Blaster PCI64/128
Notably, AudioPCI supports several digital effects (reverb, chorus, and spatial enhancement) when used with Microsoft Windows 95 and later versions of Windows.


It provides access to features such as 3D positional audio and MIDI playback.

Environmental Audio Extensions

EAXenvironmental audio extensions (EAX)EAX environments
EAX is a library of extensions to Microsoft's DirectSound3D, itself an extension to DirectSound introduced with DirectX 3 in 1996 with the intention to standardize 3D audio for Microsoft Windows, adding environmental audio presets to DS3D's audio positioning.


Vector Distance Panning, technique for panning sounds around a 3D array of speakers

Advanced Multimedia Supplements

JSR-234 application programming interfaceJSR 234
Practically speaking, it is an extension to JSR 135 Mobile Media API providing new features, such as positional 3D audio processing, audio and video effects processing, better controls for digital camera, and better support for analog radio tuner including Radio Data System.


SoundRenderer is a spatialized audio rendering plugin for Maya to simulate 3D-positional audio.

Dungeon Master (video game)

Dungeon MasterDungeon SlayersDungeon Master'' clones
A slightly updated Amiga version was released the following year, which was the first video game to use 3D sound effects.

Eurofighter Typhoon

The system is compatible with ANR, a 3-D audio threats system and 3-D communications; these are available as customer options.