A report on Animation, Traditional animation and The Walt Disney Company
Traditional animation (or classical animation, cel animation, hand-drawn animation, or 2D animation) is an animation technique in which each frame is drawn by hand.
- Traditional animationIn traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film.
- AnimationEarly on, the company established itself as a leader in the American animation industry, with the creation of the widely popular character Mickey Mouse, the company's mascot, and the start of animated films.
- The Walt Disney CompanyElectronic automata were popularized by Disney as animatronics.
- AnimationThough traditional animation is now commonly done with computers, it is important to differentiate computer-assisted traditional animation from 3D computer animation, such as Toy Story, Shrek, Jimmy Neutron: Boy Genius, and Ice Age. However, often traditional animation and 3D computer animation will be used together, as in Don Bluth's Titan A.E. and Disney's Hercules, Tarzan, Atlantis: The Lost Empire, and Treasure Planet. Most anime and many western animated series still use traditional animation today, such as Ghost in the Shell, Neon Genesis Evangelion, and Cowboy Bebop.
- Traditional animationThe following year, Disney released their last traditionally animated film Winnie the Pooh to theaters.
- The Walt Disney Company2 related topics with Alpha
Anime
0 linksAnime (アニメ) is a Japanese term for animation.
It suffered competition from foreign producers, such as Disney, and many animators, including Noburō Ōfuji and Yasuji Murata, continued to work with cheaper cutout animation rather than cel animation.
Pixar
0 linksAmerican computer animation studio known for its critically and commercially successful computer animated feature films.
American computer animation studio known for its critically and commercially successful computer animated feature films.
It is based in Emeryville, California, United States, and is a subsidiary of Walt Disney Studios, which is another studio owned by The Walt Disney Company.
Some of Pixar's first animators were former cel animators including John Lasseter, and others came from computer animation or were fresh college graduates.
They are divided into eight sections, each demonstrating a step in the filmmaking process: Modeling, Rigging, Surfaces, Sets & Cameras, Animation, Simulation, Lighting, and Rendering.