Animator

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An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence.wikipedia
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Animation

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An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence.
Animators are artists who specialize in creating animation.

Artist

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An animator is an artist who creates multiple images, known as frames, which give an illusion of movement called animation when displayed in rapid sequence.
This compares to US$61,000 for all art-related fields, including related jobs such as graphic designers, multimedia artists, animators, and fashion designers.

Storyboard

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Other artists who contribute to animated cartoons, but who are not animators, include layout artists (who design the backgrounds, lighting, and camera angles), storyboard artists (who draw panels of the action from the script), and background artists (who paint the "scenery").
Furthermore, it was Disney who first recognized the necessity for studios to maintain a separate "story department" with specialized storyboard artists (that is, a new occupation distinct from animators), as he had realized that audiences would not watch a film unless its story gave them a reason to care about the characters.

Character animation

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One important distinction is between character animators (artists who specialize in character movement, dialogue, acting, etc.) and special effects animators (who animate anything that is not a character; most commonly vehicles, machinery, and natural phenomena such as rain, snow, and water).
Disney animators such as Bill Tytla, Ub Iwerks, Grim Natwick, Fred Moore, Ward Kimball, Les Clark, John Sibley, Marc Davis, Wolfgang Reitherman, Hal King, Hamilton Luske, Norm Ferguson, Eric Larson, John Lounsbery, Milt Kahl, Joe Ranft, Frank Thomas and Ollie Johnston all became masters of the technique.

Animated cartoon

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Other artists who contribute to animated cartoons, but who are not animators, include layout artists (who design the backgrounds, lighting, and camera angles), storyboard artists (who draw panels of the action from the script), and background artists (who paint the "scenery").
This gives the animator new tools not available that could not be achieved using old techniques.

Filmmaking

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Animation is closely related to filmmaking and like filmmaking is extremely labor-intensive, which means that most significant works require the collaboration of several animators.
Animated films have different workflow at the production phase, in that voice talent can record their takes in the recording studio at different times and may not see one another until the film's premiere, while most physical live-action tasks are either unnecessary or are simulated by various types of animators.

Film crew

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Animated films share some film crew positions with regular live action films, such as director, producer, sound engineer, and editor, but differ radically in that for most of the history of animation, they did not need most of the crew positions seen on a physical set.
Animation film crews have many of the same roles and departments as live-action films (including directing, production, editing, camera, sound, and so on), but nearly all on-set departments (lighting, electrical, grip, sets, props, costume, hair, makeup, special effects, and stunts) were traditionally replaced with a single animation department made up of various types of animators (character, effects, in-betweeners, cleanup, and so on).

Hayao Miyazaki

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In hand-drawn Japanese animation productions, such as in Hayao Miyazaki's films, the key animator handles both layout and key animation.

Norman McLaren

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Norman McLaren, (11 April 1914 – 27 January 1987) was a Scottish Canadian animator, director and producer known for his work for the National Film Board of Canada (NFB).

Computer animation

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As a result of the ongoing transition from traditional 2D to 3D computer animation, the animator's traditional task of redrawing and repainting the same character 24 times a second (for each second of finished animation) has now been superseded by the modern task of developing dozens (or hundreds) of movements of different parts of a character in a virtual scene.
Animators can break physical laws by using mathematical algorithms to cheat mass, force and gravity rulings.

Sweat box

Sweatbox
Once each scene is complete and has been perfected through the "sweat box" feedback process, the resulting data can be dispatched to a render farm, where computers handle the tedious task of actually rendering all the frames.
Quite often the animator responsible for a scene may be called into the meeting to take specific instructions ("notes" in industry jargon) from the director on the changes to be made.

Film

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Animators can work in a variety of fields including film, television, and video games.

Video game

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Animators can work in a variety of fields including film, television, and video games.

Page layout

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Other artists who contribute to animated cartoons, but who are not animators, include layout artists (who design the backgrounds, lighting, and camera angles), storyboard artists (who draw panels of the action from the script), and background artists (who paint the "scenery").

Background artist

backgroundbackground artbackgrounds
Other artists who contribute to animated cartoons, but who are not animators, include layout artists (who design the backgrounds, lighting, and camera angles), storyboard artists (who draw panels of the action from the script), and background artists (who paint the "scenery").

Live action

live-actionlive-action filmlive action film
Animated films share some film crew positions with regular live action films, such as director, producer, sound engineer, and editor, but differ radically in that for most of the history of animation, they did not need most of the crew positions seen on a physical set.

Mitsuo Iso

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Some animators in Japan such as Mitsuo Iso take full responsibility for their scenes, making them become more than just the key animator.

Dialogue

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One important distinction is between character animators (artists who specialize in character movement, dialogue, acting, etc.) and special effects animators (who animate anything that is not a character; most commonly vehicles, machinery, and natural phenomena such as rain, snow, and water).

Acting

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One important distinction is between character animators (artists who specialize in character movement, dialogue, acting, etc.) and special effects animators (who animate anything that is not a character; most commonly vehicles, machinery, and natural phenomena such as rain, snow, and water).

Special effect

special effectsVisual effects artistVisual effects supervisor
One important distinction is between character animators (artists who specialize in character movement, dialogue, acting, etc.) and special effects animators (who animate anything that is not a character; most commonly vehicles, machinery, and natural phenomena such as rain, snow, and water).

Vehicle

vehiclesvehicularroad vehicle
One important distinction is between character animators (artists who specialize in character movement, dialogue, acting, etc.) and special effects animators (who animate anything that is not a character; most commonly vehicles, machinery, and natural phenomena such as rain, snow, and water).

Machine

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One important distinction is between character animators (artists who specialize in character movement, dialogue, acting, etc.) and special effects animators (who animate anything that is not a character; most commonly vehicles, machinery, and natural phenomena such as rain, snow, and water).

Inbetweening

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In large-scale productions by major studios, each animator usually has one or more assistants, "inbetweeners" and "clean-up artists", who make drawings between the "key poses" drawn by the animator, and also re-draw any sketches that are too roughly made to be used as such.

Clean-up

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In large-scale productions by major studios, each animator usually has one or more assistants, "inbetweeners" and "clean-up artists", who make drawings between the "key poses" drawn by the animator, and also re-draw any sketches that are too roughly made to be used as such.

Voice acting

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Voice actors and musicians, among other talent, may contribute vocal or music tracks.