Asteroids (video game)

AsteroidsAsteroids & DeluxeAsteroids 7800Asteroids DeluxeAsteroids in SpaceAsteroids'' (video game)
Asteroids is an arcade space shooter released in November 1979 by Atari, Inc. and designed by Lyle Rains, Ed Logg, and Dominic Walsh.wikipedia
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Defender (1981 video game)

Defender1981 game of the same nameDefender'' (1981 video game)
Asteroids was widely imitated and directly influenced Defender, Gravitar, and many other video games.
Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids.

Gravitar

Asteroids was widely imitated and directly influenced Defender, Gravitar, and many other video games.
Using the same rotate-and-thrust controls as Asteroids, Gravitar was known for its difficulty.

Lunar Lander (1979 video game)

Lunar LanderGame Room - Lunar LanderLunar Lander'' (1979 video game)
Asteroids was conceived during a meeting between Logg and Rains and used hardware developed by Howard Delman previously used for Lunar Lander.
Lunar Lander sold 4,830 units, a moderate success, but it was soon overtaken by the November 1979 Asteroids, and 300 Asteroids units were shipped in Lunar Landing-branded cabinets.

Lyle Rains

Asteroids is an arcade space shooter released in November 1979 by Atari, Inc. and designed by Lyle Rains, Ed Logg, and Dominic Walsh.
Lyle Rains was a senior executive at the arcade game company Atari and is sometimes, with Ed Logg, listed as a co-developer of the video game Asteroids.

Spacewar!

Spacewarearly video gamesgames
Based on an unfinished game titled Cosmos and inspired by Spacewar!, Computer Space, and Space Invaders, Asteroids physics model, control scheme and gameplay theme were derived from these earlier games and refined through trial and error.
It directly inspired many other electronic games, such as the first commercial arcade video games, Galaxy Game and Computer Space (1971), and later games such as Asteroids (1979).

Video game graphics

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Asteroids was implemented on hardware developed by Delman and is a vector game, in which the graphics are composed of lines drawn on a vector monitor.
Examples of vector games include Asteroids, Armor Attack, Eliminator, Lunar Lander, Space Fury, Space Wars, Star Trek, Tac/Scan, Tempest and Zektor.

Atari, Inc.

AtariAtari Inc.Atari Inc
Asteroids is an arcade space shooter released in November 1979 by Atari, Inc. and designed by Lyle Rains, Ed Logg, and Dominic Walsh.
Asteroids

Ed Logg

Asteroids is an arcade space shooter released in November 1979 by Atari, Inc. and designed by Lyle Rains, Ed Logg, and Dominic Walsh.
He co-developed the video game Asteroids with Lyle Rains.

Vector graphics

vectorvector graphicvector-based
Rains initially wanted the game done in raster graphics, but Logg, experienced in vector graphics, suggested an XY monitor because the high image quality would permit precise aiming.
There was a home gaming system that used vector graphics called Vectrex as well as various arcade games like Asteroids, Space Wars and many cinematronics titles such as Rip-Off, and Tail Gunner using vector monitors.

Wraparound (video games)

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Objects wrap around screen edges – for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction.
In some games such as Asteroids there is no boundary and objects can travel over any part of the screen edge and reappear on the other side.

Space Invaders

Space Invaders: The Original GameSpace InvaderINVADERS
Based on an unfinished game titled Cosmos and inspired by Spacewar!, Computer Space, and Space Invaders, Asteroids physics model, control scheme and gameplay theme were derived from these earlier games and refined through trial and error.
Its worldwide success created a demand for a wide variety of science fiction games, inspiring the development of arcade games, such as Atari's Asteroids, Williams Electronics' Defender, and Namco's Galaxian and Galaga, which were modeled after Space Invaderss gameplay and design.

Atari 7800

7800
Asteroids was released for the Atari 2600 and Atari 8-bit family in 1981 and Atari 7800 in 1986.
Atari's lineup for the 7800 emphasized high-quality versions of popular arcade games like Joust and Asteroids.

Blasteroids

In 1987's Blasteroids, Ed Rotberg added "power-ups, ship morphing, branching levels, bosses, and the ability to dock your ships in multiplayer for added firepower".
Blasteroids is the third official sequel to the 1979 shoot 'em up video game Asteroids.

Space Duel

It was followed by Owen Rubin's Space Duel in 1982, featuring colorful geometric shapes and co-op multiplayer gameplay.
It is a direct descendant of the original Asteroids, with asteroids replaced by colorful geometric shapes like cubes, diamonds, and spinning pinwheels.

Asteroids Deluxe

Game Room - Asteroids Deluxe
Released in 1981, Asteroids Deluxe is the first sequel to Asteroids.
Asteroids Deluxe is a vector graphic arcade game released in May 1981 by Atari Inc. as the sequel to Asteroids.

Microsoft Arcade

Microsoft Return of ArcadeMicrosoft Revenge of Arcade
The game was included as part of the Atari Lynx title Super Asteroids & Missile Command, and featured in the original Microsoft Arcade compilation in 1993, the latter with four other Atari video games: Missile Command, Tempest, Centipede, and Battlezone.
Asteroids

Super Asteroids & Missile Command

The game was included as part of the Atari Lynx title Super Asteroids & Missile Command, and featured in the original Microsoft Arcade compilation in 1993, the latter with four other Atari video games: Missile Command, Tempest, Centipede, and Battlezone.
It combines the classic video games Asteroids and Missile Command into a single game cartridge.

Atari Flashback

Atari Flashback 2 Atari Flashback 2Atari
The Atari Flashback series of dedicated video game consoles have included both the 2600 and the arcade versions of Asteroids.
Asteroids

Atari 2600

Atari VCSAtari2600
Asteroids was released for the Atari 2600 and Atari 8-bit family in 1981 and Atari 7800 in 1986. Logg was impressed with the Atari Video Computer System (later called the Atari 2600), and joined Atari's coin-op division and worked on Dirt Bike, which was never released due to an unsuccessful field test.
Versions of Atari's own Asteroids and Missile Command arcade games, released the following year, were also major hits.

Atari Greatest Hits

Atari Greatest Hits Volume 1Atari Greatest Hits Volume 2
Asteroids was included on Atari Greatest Hits Volume 1 for the Nintendo DS.
Asteroids

Atari Anthology

Atari: 80 Classic Games in One
The arcade and Atari 2600 versions of Asteroids, along with Asteroids Deluxe, were included in Atari Anthology for both Xbox and PlayStation 2.
Asteroids

Atari Anniversary Edition

Atari Anniversary Advance
In 2001, Infogrames released Atari Anniversary Edition for the Sega Dreamcast, PlayStation, and PC compatibles.

Glu Mobile

GluSorrentGlu Games, Incorporated
Glu Mobile released a mobile phone port of the game with supplementary features as well as the original arcade version.
In September 2007, Glu Mobile announced the launch of Asteroids for mobile phones.

Golden age of arcade video games

golden age of video arcade gamesgolden ageclassic arcade games
Asteroids was one of the first major hits of the golden age of arcade games.
The exact time period is disputed, but key moments include the release of Space Invaders in 1978 and the vector-based Asteroids in 1979—moments made possible by the increase in power and decrease in cost of computing technology.

Scott Safran

On November 13 of the same year, 15-year-old Scott Safran of Cherry Hill, New Jersey, set a new record at 41,336,440 points.
Scott Safran (August 19, 1967 – March 27, 1989) was an American video gamer noted for setting the world record score, which stood for 27 years, on the arcade game Asteroids.