Combine (Half-Life)

CombineCivil ProtectionThe CombineAdvisorsCombine Empireinvade and occupy EarthScanner (''Half-Life'')species of Combine Synths in ''Half-Life
The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve Corporation.wikipedia
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Half-Life 2

Half Life 2Half-Life 2: Updatesecond
The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve Corporation.
Taking place some years after the events of Half-Life, protagonist Gordon Freeman is awakened by the enigmatic G-Man to find the world has been taken over by the alien Combine.

Vortigaunt

Vortigaunts, alien creatures from the original Half-Life, are also shown to have been enslaved, and are observed in various jobs such as janitors.
In Half-Life 2, the Vortigaunts have broken free of their slavery, and actively assist the player and other humans in resisting the Combine occupation of Earth.

Ellen McLain

Opera singer and actress Ellen McLain provides the voice for the Combine Overwatch announcer and dispatcher in Half-Life 2 and its episodic expansions, while the various Combine soldiers throughout the games are voiced by John Patrick Lowrie.
Among them are GLaDOS, the artificial intelligence antagonist in Portal (for which she won an AIAS Interactive Achievement Award for Outstanding Achievement in Character Performance), Portal 2 and Bridge Constructor Portal; the announcer in Team Fortress 2; and the voice of the Combine Overwatch for the Half-Life 2 series.

Alyx Vance

Alyx
Freeman and Vance's daughter Alyx break into the facility to rescue him, but Eli Vance is teleported to the Combine Citadel by double agent Judith Mossman.
Alyx is portrayed as a young woman in her mid-twenties of Afro-Asian descent, and is a prominent figure in the human resistance against the rule of the alien race called the Combine and their human representative, Dr. Wallace Breen.

Half-Life 2: Episode One

Episode OneHalf-Life 2 Episodesone
In Episode One, the destruction of the teleporter at the top of the Citadel has isolated the Combine forces on Earth, but also caused its primary reactor to begin to melt down.
Episode One follows scientist Gordon Freeman and his companion Alyx Vance in humanity's continuing struggle against the alien civilization known as the Combine.

Half-Life 2: Episode Two

Episode TwoDoctor MagnussonHunter
Episode Two opens with Alyx and Freeman discovering that the Citadel's destruction has resulted in the formation of a super portal to the Combine dimension, which is slowly progressing to a stage where the Combine can send overwhelming reinforcements.
As with its predecessors, the game is played in the first person as series protagonist Gordon Freeman against transhuman troops, known as the Combine, and other hostile alien creatures.

Garry's Mod

S&boxToyboxuser-created
The use of sandbox applications like Garry's Mod have allowed for Combine non-player characters to be used in a variety of webcomics and machinima productions.
A variety of props, NPCs, and ragdolls can be selected and placed into the sandbox from any installed game running on the Source game engine or from the community-created collections, such as PHX3 for props and Civil Protection model packs for ragdolls.

Locations of Half-Life

XenBlack MesaBlack Mesa Research Facility
In City 17, an Eastern European city, Civil Protection units are seen frequently, often conducting random searches of apartment blocks, interrogating human citizens and engaging in random police brutality.
The military situation is shown through the eyes of Adrian Shephard in Opposing Force, where U.S. Marines (referred to as HECU, or Hazardous Environment Combat Unit) are ordered to cover up the incident by killing the entire population of Black Mesa as well as the alien attackers, but are overwhelmed and forced to withdraw, allowing for black operations units to detonate a nuclear warhead in the facility, ultimately destroying it. However, the fracture in the spacetime continuum remains, allowing the Combine to invade and occupy Earth.

Headcrab

headcrab zombiesheadcrab shellheadcrabs
The Combine also use headcrabs as a biological weapon against dissidents, firing artillery shells loaded with the creatures into areas and allowing them to infest the vicinity.
Half-Life 2 shows that rather than just wild parasites in Half-Life the Earth-occupying Combine have put them to use as an unstable but effective biological weapon against the human Resistance.

Concerned

Concerned: The Half-Life and Death of Gordon Frohman
In one webcomic, Concerned, the Combine are portrayed as a highly bureaucratic and often inept organization.
Throughout the game, the player follows the story of a dark, dystopian future in which mankind has been enslaved by the Combine, a mysterious alien enemy.

Characters of Half-Life

Judith MossmanDr. Wallace BreenDr. Isaac Kleiner
Freeman and Vance's daughter Alyx break into the facility to rescue him, but Eli Vance is teleported to the Combine Citadel by double agent Judith Mossman. Another non-player character, the cremator, was conceptualized as a Combine laborer who cleaned the streets of bodies after a battle with an acid gun and although removed from the game, its head was featured in Eli Vance's laboratory.
Mossman had revealed the location of Black Mesa East to the Combine, allowing them to sweep the area and take Dr. Vance prisoner.

Half-Life (series)

Half-LifeHalf-Life'' seriesantlions
According to the backstory presented during Half-Life 2, the Combine appear on Earth after the death of the Nihilanth, the boss character at the end of Half-Life.
Set twenty years after the original game, Earth has been occupied by the Combine, a transdimensional race that exploited the events of the first game to invade.

Portals in fiction

portalportalsdimensional rift
Episode Two opens with Alyx and Freeman discovering that the Citadel's destruction has resulted in the formation of a super portal to the Combine dimension, which is slowly progressing to a stage where the Combine can send overwhelming reinforcements.
In the Half Life franchise, Combine forces use portals to travel to Earth from Xen, a parallel plane of existence.

Multiverse

parallel universeparallel universesmultiversal
The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve Corporation.

Antagonist

antagonistsmain antagonistantagonism
The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve Corporation.

Video game

video gamesgamevideogame
The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve Corporation.

Valve Corporation

ValveValve SoftwareValve’s
The Combine is a multidimensional empire which serves as the primary antagonistic force in the 2004 video game Half-Life 2, and the subsequent episodes developed by Valve Corporation.

Episodic video game

episodicepisodesepisode
They are encountered throughout Half-Life 2 and its episodic expansions as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth.

Non-player character

NPCNPCsnon-playable character
The use of sandbox applications like Garry's Mod have allowed for Combine non-player characters to be used in a variety of webcomics and machinima productions. They are encountered throughout Half-Life 2 and its episodic expansions as hostile non-player characters as the player progresses through the games in an effort to overthrow the Combine occupation of Earth.

Dystopia

dystopiandystopicdystopian future
The atmosphere generated by the dystopian Combine state has been praised by reviewers, although the artificial intelligence of the transhuman Combine characters was thought to be inferior to that of other characters in Half-Life 2.

Artificial intelligence in video games

artificial intelligenceAIcomputer-controlled
The atmosphere generated by the dystopian Combine state has been praised by reviewers, although the artificial intelligence of the transhuman Combine characters was thought to be inferior to that of other characters in Half-Life 2.

Transhuman

franktrans-humanstransformations in human nature
The atmosphere generated by the dystopian Combine state has been praised by reviewers, although the artificial intelligence of the transhuman Combine characters was thought to be inferior to that of other characters in Half-Life 2.

Machinima

ILL Clanmachinima production software toolPaul Marino
The use of sandbox applications like Garry's Mod have allowed for Combine non-player characters to be used in a variety of webcomics and machinima productions. In addition to their role within the Half-Life series, the Combine have been adapted for machinima productions and one Combine character type has been made into plush toys by Valve.

Frank Herbert

Herbert Frank HerbertHerbert, Frank
Some elements of the Combine's appearance, such as that of the Advisor, are inspired by the works of Frank Herbert.

Fighting machine (The War of the Worlds)

tripodstripodfighting machine
The towering Striders seen throughout Half-Life 2 and its subsequent episodes are based directly on the Martian tripods of the H.G. Wells novel The War of the Worlds, where said Martians invade Victorian England, using the tripods as their main "weapon".