Double Fine

Double Fine ProductionsDay of the Devs 2017Double Fine Productions, Inc.
Double Fine Productions, Inc. is an American video game developer based in San Francisco, founded in July 2000 by Tim Schafer after his departure from LucasArts.wikipedia
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Tim Schafer

Schafer
Double Fine Productions, Inc. is an American video game developer based in San Francisco, founded in July 2000 by Tim Schafer after his departure from LucasArts.
He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts.

Brütal Legend

Though the company's first two games Psychonauts and Brütal Legend were critically praised, both underperformed publishers' expectations.
Brütal Legend is an action-adventure video game with real-time strategy game elements created by Double Fine Productions and published by Electronic Arts for the PlayStation 3 and Xbox 360.

Broken Age

Double Fine AdventureBroken Age: Act 1Broken Age: Act 2
Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter.
Broken Age is a point-and-click adventure video game developed and published by Double Fine Productions.

Double Fine Comics

Epic SagaMy Comic About MeTasha's Comic
The Double Fine website is also host to seven webcomics, which are created by members of Double Fine's art team and are collectively referred to as the Double Fine Comics.
Double Fine Comics is a webcomics collective supported by Double Fine Productions.

Day of the Tentacle

Day of the Tentacle RemasteredManiac Mansion: Day of the TentacleDay of the Tentacle: Remastered Edition
Double Fine has also been able to acquire rights to remaster some of the earlier LucasArts adventure games, including Grim Fandango, Day of the Tentacle, and Full Throttle.
A remaster of Day of the Tentacle was developed by Schafer's current studio, Double Fine Productions, and released on March 22, 2016, for the PlayStation 4, PlayStation Vita, Windows and OS X.

Adventure game

Adventuregraphic adventurepoint-and-click adventure game
In the years prior, LucasArts had started to shift development away from adventure games into more action-oriented ones as part of the general trend in the gaming industry. It aimed to create a new adventure game featuring art by Double Fine's in-house artist Nathan Stapley.
A notable example comes from the original Full Throttle by LucasArts, where one puzzle requires instructing the character to kick a wall at a small spot, which Tim Schafer, the game's lead designer, had admitted years later was a brute force measure; in the remastering of the game, Schafer and his team at Double Fine made this puzzle's solution more obvious.

Crowdfunding in video games

crowdfundingcrowdfundedvideo game crowdfunding boom
Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter.
2 Player Productions, a film documentary company, approached the studio Double Fine Productions with the prospect of making a film covering the development of a game within the studio.

Kickstarter

kickstarter.comkick starterKickstarter campaign
Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter.
A few hours later, a new adventure game project started by computer game developers, Double Fine Productions, reached the same figure, having been launched less than 24 hours earlier, and finished with over $3 million pledged.

Razmig Mavlian

Razmig "Raz" Mavlian
Double Fine's first completed project was Psychonauts, a multi-platform platform game following Raz (named after Double Fine's animator Razmig Mavlian), a psychically-gifted boy who breaks into a summer camp for psychic children to try to become part of an elite group of psychic heroes called Psychonauts.
He was an artist and animator there for six years, before leaving LucasArts for Double Fine Productions.

Costume Quest

Costume Quest 2
Two of these games, Costume Quest and Stacking, were picked up by THQ and released digitally on the Xbox Live and PlayStation Network storefronts.
Costume Quest is a party based role-playing video game developed by Double Fine Productions and published by THQ.

Iron Brigade (video game)

Iron BrigadeIron Brigade (Trenched)
Iron Brigade was prototyped between 2008 and 2009 as Custodians Of The Clock, and was originally released as Trenched before the title was changed due to trademark issues.
Iron Brigade, formerly titled Trenched, is a 2011 video game developed by Double Fine Productions and published by Microsoft Studios as a downloadable Xbox Live Arcade title on the Xbox 360; it was later set for release as a Microsoft Windows title in 2012.

Stacking (video game)

StackingStacking'' (video game)
Two of these games, Costume Quest and Stacking, were picked up by THQ and released digitally on the Xbox Live and PlayStation Network storefronts.
Stacking is an adventure puzzle video game developed by Double Fine Productions and published by THQ; like Double Fine's previous Costume Quest, it is a smaller title created during the development period of Brütal Legend, and was released in February 2011 for the Xbox 360 and PlayStation 3 video game consoles.

Sesame Street: Once Upon a Monster

Once Upon a Monster
A fourth game, Sesame Street: Once Upon a Monster, expanded from the Happy Song prototype, was published by Warner Bros. Interactive Entertainment in association with the Sesame Workshop for the Xbox 360 using the Kinect controller.
Sesame Street: Once Upon a Monster is a Sesame Street video game developed by Double Fine Productions and published by Warner Bros. Interactive Entertainment in conjunction with Sesame Workshop.

Tasha Harris

Tasha Wedeen
The development groups for these games were headed by the former leads from Brütal Legend: lead animator Tasha Harris for Costume Quest, lead art director Lee Petty for Stacking, lead designer Brad Muir for Iron Brigade, and lead programmer Nathan Martz for Once Upon a Monster.
She was the designer of Double Fine's adventure RPG Costume Quest.

Hack 'n' Slash

The prototypes were (in order of receiving the most votes): Hack 'n' Slash, a The Legend of Zelda-inspired action-adventure, where players need to hack to solve puzzles, led by senior programmer Brandon Dillon, Spacebase DF-9, a sim game set in space, led by designer-programmer JP LeBreton, The White Birch, an ambient platform game (inspired by Ico and Journey), led by art director Andy Wood, Autonomous, a retro-futuristic sandbox robot game, led by art director Lee Petty, and Black Lake, a fairytale exploration game led by senior artist Levi Ryken.
Hack 'n' Slash is a video game developed by Double Fine Productions.

Amnesia Fortnight 2012

BrazenCostume Quest'' prototypeHappy Song
The prototypes were (in order of receiving the most votes): Hack 'n' Slash, a The Legend of Zelda-inspired action-adventure, where players need to hack to solve puzzles, led by senior programmer Brandon Dillon, Spacebase DF-9, a sim game set in space, led by designer-programmer JP LeBreton, The White Birch, an ambient platform game (inspired by Ico and Journey), led by art director Andy Wood, Autonomous, a retro-futuristic sandbox robot game, led by art director Lee Petty, and Black Lake, a fairytale exploration game led by senior artist Levi Ryken. In November 2012, Double Fine, along with Humble Bundle, announced Amnesia Fortnight 2012, a charity drive based on the previous Amnesia Fortnight.
Amnesia Fortnight 2012 is a bundle of prototypes made during a two-week public prototyping session in 2012 by Double Fine Productions, which was held in conjunction with the Humble Bundle group in 2012.

Spacebase DF-9

The prototypes were (in order of receiving the most votes): Hack 'n' Slash, a The Legend of Zelda-inspired action-adventure, where players need to hack to solve puzzles, led by senior programmer Brandon Dillon, Spacebase DF-9, a sim game set in space, led by designer-programmer JP LeBreton, The White Birch, an ambient platform game (inspired by Ico and Journey), led by art director Andy Wood, Autonomous, a retro-futuristic sandbox robot game, led by art director Lee Petty, and Black Lake, a fairytale exploration game led by senior artist Levi Ryken.
Spacebase DF-9 is a space simulator video game developed by Double Fine Productions.

Ron Gilbert

Gilbert
Double Fine did not have to lay off any of the staff during this time, and instead were able to hire Ron Gilbert, Schafer's former collaborator at LucasArts, to work on the new titles, as well as a future title that Gilbert has envisioned.
In 2013, he announced that he would move on from Double Fine Productions, after releasing the game The Cave with them.

Amnesia Fortnight 2017

For Amnesia Fortnight 2017, two prototypes were chosen from the 25 prototype videos by means of the top public votes.
Amnesia Fortnight 2017 is a bundle of prototypes made during a two-week public prototyping session in 2017 by Double Fine Productions, which was held in conjunction with Humble Bundle in 2017.

LucasArts

Lucasfilm GamesLucasfilmLucasArts Entertainment Co.
Double Fine Productions, Inc. is an American video game developer based in San Francisco, founded in July 2000 by Tim Schafer after his departure from LucasArts.
At the 2014 Electronic Entertainment Expo, Sony Computer Entertainment announced Grim Fandango Remastered, developed by Double Fine Productions as a console exclusive for PlayStation platforms.

Electronic Arts

EAEA GamesEA Tiburon
Brütal Legend was published by Electronic Arts and was released in North America on October 13, 2009 for the PlayStation 3 and Xbox 360, and later for Microsoft Windows.
Brütal Legend – Double Fine Productions

Nathan Stapley

Nathan "Bagel" Stapley
It aimed to create a new adventure game featuring art by Double Fine's in-house artist Nathan Stapley.
He was the lead artist on Double Fine's adventure game Broken Age and is currently working on Psychonauts 2.

Amnesia Fortnight 2014

In February 2014, Double Fine, and the Humble Bundle group began another charity drive titled Amnesia Fortnight 2014.
Amnesia Fortnight 2014 is a bundle of prototypes made during a two-week public prototyping session in 2014 by Double Fine Productions, which was held in conjunction with Humble Bundle in 2014.

Brad Muir

The development groups for these games were headed by the former leads from Brütal Legend: lead animator Tasha Harris for Costume Quest, lead art director Lee Petty for Stacking, lead designer Brad Muir for Iron Brigade, and lead programmer Nathan Martz for Once Upon a Monster.
He joined Double Fine Productions as a programmer on Psychonauts.

Double Fine Happy Action Theater

In February 2012, the casual video game, Double Fine Happy Action Theater, was published for the Xbox 360 Kinect through the Xbox Live Arcade by Microsoft Game Studios.
Double Fine Happy Action Theater (sometimes referred to as Happy Action Theater) is a casual video game developed by Double Fine Productions and distributed by Microsoft Game Studios.