Dreamcast

Sega DreamcastDCaccessoriesDreamcast MicrophoneDreamcast's online serviceHello Kitty DreamcastmicrophoneMore...
The Dreamcast is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe.wikipedia
1,434 Related Articles

PlayStation 2

PS2Sony PlayStation 2PlayStation
It was the first in the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox.
It was released in 2000 and competed with Sega's Dreamcast, Nintendo's GameCube and Microsoft's Xbox in the sixth generation of video game consoles.

Jet Set Radio

Jet Grind RadioJet Set Radio HDJet Set Radio/Jet Grind Radio
Its library contains many games considered creative and innovative, including Crazy Taxi, Jet Set Radio and Shenmue, as well as high-quality ports from Sega's NAOMI arcade system board.
Jet Set Radio, titled Jet Grind Radio on the first North American release, is an action game developed by Smilebit and published by Sega for the Dreamcast in 2000.

Crazy Taxi (video game)

Crazy Taxiarcade version of ''Crazy Taxithe original ''Crazy Taxi
Its library contains many games considered creative and innovative, including Crazy Taxi, Jet Set Radio and Shenmue, as well as high-quality ports from Sega's NAOMI arcade system board.
The game was first released in arcades in 1999 and then was ported to the Dreamcast in 2000.

Xbox (console)

XboxMicrosoft Xboxoriginal Xbox
It was the first in the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox.
Despite this and being in second position, ahead of Nintendo's GameCube and Sega's Dreamcast, sales of the Xbox were always well behind Sony's PlayStation 2.

Shenmue

Ryo HazukiShenmue seriesShenmue (Japan)
Its library contains many games considered creative and innovative, including Crazy Taxi, Jet Set Radio and Shenmue, as well as high-quality ports from Sega's NAOMI arcade system board.
Shenmue and Shenmue II were developed by Sega AM2 and published by Sega for Dreamcast in 1999 and 2001 respectively; Shenmue II was ported to Xbox in 2002.

Home video game console

home consolehome consoleshome
The Dreamcast is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe.
Sega's Dreamcast was released in Japan on November 27, 1998, in North America on September 9, 1999, in Europe on October 14, 1999 and in Australia on November 30, 1999.

SuperH

SH-2Hitachi SH3SH-4
In contrast to the expensive hardware of the unsuccessful Sega Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU.
For the Dreamcast, Hitachi developed the SH-4 architecture.

PowerVR

PowerVR SGXPowerVR GT7600PowerVR SGX535
In contrast to the expensive hardware of the unsuccessful Sega Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU.
The second generation PowerVR2 ("PowerVR Series2", chip codename "CLX2") was brought to market in the Dreamcast console between 1998 and 2001.

Sonic Adventure

Sonic Adventure DX: Director's CutOpen Your HeartSonic Adventure DX
Sega announced that Sonic Adventure, the next game starring company mascot Sonic the Hedgehog, would arrive in time for the Dreamcast's launch and promoted the game with a large-scale public demonstration at the Tokyo Kokusai Forum Hall.
Sonic Adventure is a 1998 platform game for Sega's Dreamcast, and the first main Sonic the Hedgehog game to feature 3D gameplay.

Virtua Fighter

Virtua Fighter'' seriesVirtua Fighter CG PortraitVirtua Fighter series
Initially known as "Whitebelt", this project was later codenamed "Dural", after the metallic female fighter from Sega's Virtua Fighter series.
Virtua Fighter 3tb – Arcade (1997), Dreamcast (1998)

Sega Saturn

SaturnarcadeSat
In contrast to the expensive hardware of the unsuccessful Sega Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU.
The game was eventually released as Shenmue for the Saturn's successor, the Dreamcast.

GD-ROM

Sega selected the GD-ROM media format for the system.
GD-ROM (an abbreviation of "Gigabyte Disc Read-Only Memory") is a proprietary optical disc format originally used for the Dreamcast video game console, as well as its arcade counterpart, the Sega NAOMI and select Triforce arcade board titles.

Seaman (video game)

SeamanChristmas SeamanSeaman'' (video game)
Seaman, released in July 1999, was considered the Dreamcast's first major hit in Japan.
Seaman is a virtual pet video game for the Sega Dreamcast.

Soulcalibur (video game)

Soulcaliburfirst ''Soulcalibur'' gameSoulcalibur II
The price reduction and release of Namco's Soulcalibur helped Sega to gain 17 percent on its shares.
It was ported to the Dreamcast in 1999 with new features and improved graphics.

Video game accessory

add-onAccessoriesperipheral
Nintendo's long delay in releasing a competing 3D console and the damage done to Sega's reputation by poorly supported add-ons for the Genesis (particularly the Sega 32X) allowed Sony to establish a foothold in the market.
In the case of the Xbox series of systems (and Sega Dreamcast), the shoulder buttons are shaped and used more like a gun trigger.

Shoichiro Irimajiri

Irimajiri-san
On July 16, 1996, Sega announced that Shoichiro Irimajiri had been appointed chairman and CEO of Sega of America, while Kalinske would be leaving Sega after September 30 of that year.
He became president of Sega in 1998, where he laid an ambitious plan using the Dreamcast to restore Sega's lost market share and prestige which took a severe downfall following the flawed launch of the Sega Saturn as well as the Sega 32X.

Virtua Fighter 3

However, of the four games available at launch, only one—a port of Virtua Fighter 3, the most successful arcade game Sega ever released in Japan—sold well.
However, the game eventually reached home consoles in the form of a conversion for the Dreamcast.

Windows Embedded Compact

Windows CECEMicrosoft Windows CE
Microsoft developed a custom Dreamcast version of Windows CE with DirectX API and dynamic-link libraries, making it easy to port PC games to the platform, although programmers would ultimately favor Sega's development tools over those from Microsoft.
Windows CE even powered select games for the Dreamcast, was the operating system of the Gizmondo handheld, and can partially run on modified Xbox game consoles.

SegaNet

On September 7, 2000, Sega.com launched SegaNet, the Dreamcast's Internet gaming service, at a subscription price of $21.95 per month.
SegaNet was an internet service provided by Sega for the Sega Saturn and Dreamcast video game consoles.

PlayStation

Sony PlayStationPSPS1
Because the Saturn had tarnished Sega's reputation, the company planned to remove its name from the console entirely and establish a new gaming brand similar to Sony's PlayStation, but Irimajiri's management team ultimately decided to retain Sega's logo on the Dreamcast's exterior.
Released in, 15 months after the Dreamcast and a year before its other competitors, the Xbox and the Nintendo GameCube, the PlayStation 2 is part of the sixth generation of video game consoles, and is backwards-compatible with most original PlayStation games.

Sega Rally 2

Key Dreamcast games Sonic Adventure and Sega Rally Championship 2, which had been delayed, arrived within the following weeks, but sales continued to be slower than expected.
Sega Rally 2 was first released in arcades in February 1998, and was later ported by Smilebit to the Sega Dreamcast, becoming one of the console's earliest titles when it was released in Japan on January 28, 1999.

GameCube

GCNNintendo GameCubeGC
It was the first in the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox.
Sega, which focused on third-party development following the demise of its Dreamcast console, offered a vast amount of support for the GameCube porting old favorites over such as Crazy Taxi and Sonic Adventure 2.

Bomberman Online

The service would later support games including Bomberman Online, Quake III Arena, and Unreal Tournament.
Bomberman Online is a multiplayer game for the Dreamcast.

Nintendo

Nintendo of AmericaNintendo Co., Ltd.NES
Nintendo's long delay in releasing a competing 3D console and the damage done to Sega's reputation by poorly supported add-ons for the Genesis (particularly the Sega 32X) allowed Sony to establish a foothold in the market.
The sixth-generation console is the successor to the Nintendo 64 and competed with Sony's PlayStation 2, Microsoft's Xbox, and Sega's Dreamcast.

Unreal Tournament

The service would later support games including Bomberman Online, Quake III Arena, and Unreal Tournament.
The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Microsoft Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively.