First-person shooter

first person shooterFPSfirst-personfirst-person shootersfirst personfirst person shootersfirst-firstfirst-person perspectivefirst-person action
First-person shooter (FPS) is a video game genre centered around gun and other weapon-based combat in a first-person perspective; that is, the player experiences the action through the eyes of the protagonist.wikipedia
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First-person (gaming)

first-personfirst-person perspectivefirst person
First-person shooter (FPS) is a video game genre centered around gun and other weapon-based combat in a first-person perspective; that is, the player experiences the action through the eyes of the protagonist. First-person shooters are a type of three-dimensional shooter game, featuring a first-person point of view with which the player sees the action through the eyes of the player character.
The most notable genre to make use of this device is the first-person shooter, where the graphical perspective has a heavy impact on gameplay.

Maze War

The first-person shooter genre has been traced as far back as Maze War, development of which began in 1973, and 1974's Spasim.
Maze War (also known as The Maze Game, Maze Wars, Mazewar or simply Maze) is a 1973 computer game which originated or disseminated a number of concepts used in thousands of games to follow, and is considered one of the earliest examples of, or progenitor of, a first-person shooter.

Wolfenstein 3D

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Later, and after more playful titles like MIDI Maze in 1987, the genre coalesced into a more violent form with 1992's Wolfenstein 3D, which has been credited with creating the genre's basic archetype upon which subsequent titles were based.
Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.

Doom (1993 video game)

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One such title, and the progenitor of the genre's wider mainstream acceptance and popularity was Doom, one of the most influential games in this genre; for some years, the term Doom clone was used to designate this genre due to Dooms influence. In 1999, the Half-Life mod Counter-Strike was released and, together with Doom, is perhaps one of the most influential first-person shooters.
Doom (typeset as DOOM in official documents and stylized as DooM in other media) is a 1993 first-person shooter (FPS) video game by id Software.

Half-Life (video game)

Half-LifeHalf LifeHalf-Life'' (video game)
1998's Half-Life—along with its 2004 sequel Half-Life 2—enhanced the narrative and puzzle elements.
Half-Life (stylized as HλLF-LIFE) is a first-person shooter video game developed by Valve and published by Sierra Studios for Microsoft Windows in 1998.

GoldenEye 007 (1997 video game)

GoldenEye 007GoldenEye1997 game
GoldenEye 007, released in 1997, was a landmark first-person shooter for home consoles, while the Halo series heightened the console's commercial and critical appeal as a platform for first-person shooter titles.
GoldenEye 007 is a first-person shooter video game developed by Rare and based on the 1995 James Bond film GoldenEye.

Esports

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Several first-person shooters have been popular games for eSports and competitive gaming competitions as well.
The most common video game genres associated with esports are real-time strategy (RTS), first-person shooter (FPS), fighting, multiplayer online battle arena (MOBA) and battle royale games.

BioShock

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For example, Deus Ex or BioShock may be considered as first-person shooters, but may also be considered role-playing video games as they borrow from this genre extensively.
BioShock is a first-person shooter video game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games.

Third-person shooter

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They are unlike third-person shooters, in which the player can see (usually from behind) the character they are controlling.
It combines the shooting elements of the first-person shooter with the jumping and climbing puzzles of a 3D platformer and a simple melee fighting system from a brawler.

Deus Ex (video game)

Deus ExDeus Ex'' (video game)Deus Ex (2000)
For example, Deus Ex or BioShock may be considered as first-person shooters, but may also be considered role-playing video games as they borrow from this genre extensively.
Deus Exs gameplay combines elements of the first-person shooter with stealth elements, adventure, and role-playing genres, allowing for its tasks and missions to be completed in a variety of ways, that in turn lead to differing outcomes.

Multiplayer video game

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Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral.
Multi-user games developed on this system included 1973's Empire and 1974's Spasim; the latter was an early first-person shooter.

Mod (video gaming)

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In 1999, the Half-Life mod Counter-Strike was released and, together with Doom, is perhaps one of the most influential first-person shooters.
While first-person shooters are popular games to mod, the virtual pet genre with games such as Petz (1995) and Creatures (1996) fostered younger modders, particularly girls.

Half-Life 2

Half Life 2Half-Life 2: Updatesecond
1998's Half-Life—along with its 2004 sequel Half-Life 2—enhanced the narrative and puzzle elements.
Half-Life 2 (stylized as HλLF-LIFE 2 ) is a first-person shooter video game developed and published by Valve Corporation.

Spasim

The first-person shooter genre has been traced as far back as Maze War, development of which began in 1973, and 1974's Spasim.
Spasim is considered, along with Maze War, to be one of the "joint ancestors" of the first-person shooter genre, due to uncertainty over which game was created first.

Shoot 'em up

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Because they take place in a 3D environment, these games tend to be somewhat more realistic than 2D shooter games, and have more accurate representations of gravity, lighting, sound and collisions.
Light-Gun games that are "on-rails" are not in the shoot-em-up category but the FPS category, and the term has also been applied to scripted events in first-person shooters such as Call of Duty.

Light gun shooter

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First person-shooter games are also often categorized as being distinct from light gun shooters, a similar genre with a first-person perspective which use light gun peripherals, in contrast to first-person shooters which use conventional input devices for movement.
While light gun games may feature a first-person perspective, they are distinct from first person shooters, which use more conventional input devices.

Battlezone (1980 video game)

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These games were not available to consumers, however, and it was not until 1980 that a tank video game, Battlezone, was released in arcades.
Battlezone is a first-person shooter tank combat arcade game from Atari, Inc. released in November 1980.

Power-up

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Other game modes may involve attempting to capture enemy bases or areas of the map, attempting to take hold of an object for as long as possible while evading other players, or deathmatch variations involving limited lives or in which players fight over a particularly potent power-up.
Power-ups are mostly found in action-oriented games such as maze games, run and guns, shoot 'em ups, first-person shooters, and platform games.

Player character

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First-person shooters are a type of three-dimensional shooter game, featuring a first-person point of view with which the player sees the action through the eyes of the player character.
In many video games, and especially first-person shooters, the player character is a "blank slate" without any notable characteristics or even backstory.

Video game genre

genregenresvideo game genres
First-person shooter (FPS) is a video game genre centered around gun and other weapon-based combat in a first-person perspective; that is, the player experiences the action through the eyes of the protagonist.
For example, a first-person shooter is a game that is played from a first-person perspective and involves the practice of shooting.

MIDI Maze

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Later, and after more playful titles like MIDI Maze in 1987, the genre coalesced into a more violent form with 1992's Wolfenstein 3D, which has been credited with creating the genre's basic archetype upon which subsequent titles were based.
MIDI Maze is a networked first-person shooter for the Atari ST developed by Xanth Software F/X and released in 1987 by Hybrid Arts.

Role-playing video game

role-playingRPGrole-playing game
For example, Deus Ex or BioShock may be considered as first-person shooters, but may also be considered role-playing video games as they borrow from this genre extensively.
Hironobu Sakaguchi, creator of Final Fantasy and The Last Story, noted that, while "users like to categorise" Japanese RPGs as "turn-based, traditional styles" and Western RPGs as "born from first-person shooters," there "are titles that don't fit the category," pointing to Chrono Trigger (which he also worked on) and the Mana games.

Vehicle simulation game

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Spasim led to more detailed combat flight simulators and eventually to a tank simulator, developed for the U.S. Army, in the later 1970s.
Games that make use of combat have competition modes similar to first-person shooters, where player must defeat human or artificial intelligence opponents.

Action game

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The genre shares common traits with other shooter games, which in turn makes it fall under the heading action game.
This subgenre includes first-person shooters and third-person shooters, as well as a plethora of other shoot 'em up games taking place from a top-down or side-view perspective.

Analog stick

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This system has been claimed as superior to that found in console games, which frequently use two analog sticks: one used for running and sidestepping, the other for looking and aiming.
The right stick not only allows for camera control in third-person games, but is almost essential for most modern first-person shooters such as Halo, where it controls the player's gaze and aim, as opposed to the left stick, which controls where the player moves.