Game design

game designerdesignervideo game designerdesigndesigneddesignersgame designersgames inventorlead designergame developer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes.wikipedia
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Game studies

ludologyludologistvideo game studies
Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations).
This field of research utilizes the tactics of, at least, folkloristics and cultural heritage, sociology and psychology, while examining aspects of the design of the game, the players in the game, and finally, the role the game plays in its society or culture.

Board game

board gamesboardboardgame
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.
Bruce Halpenny, a games inventor said when interviewed about his game, The Great Train Robbery: With crime you deal with every basic human emotion and also have enough elements to combine action with melodrama.

Video game

video gamesgamevideogame
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.
Over the years this has expanded to include almost every type of skill that one might see prevalent in the creation of any movie or television program, including sound designers, musicians, and other technicians; as well as skills that are specific to video games, such as the game designer.

Game balance

difficulty levelbalancedifficulty
During testing, various balance issues may be identified, requiring changes to the game's design.
In game design, balance is the concept and the practice of tuning a game's rules, usually with the goal of preventing any of its component systems from being ineffective or otherwise undesirable when compared to their peers.

Alan R. Moon

Alan Moon
This is manifested by eliminating elements like randomness and luck to be replaced by skill, strategy, and resource competition, by removing the potential for players to fall irreversibly behind in the early stages of a game, and by reducing the number of rules and possible player options to produce what Alan R. Moon has described as "elegant game design".
Alan R. Moon (born 18 November 1951) is an author of board games, born in Southampton, England, and currently living in the United States.

Yahtzee

scoring category in YahtzeeYahtzee Classic
For example, the similar public domain games Generala, Yacht, and Yatzy led to the commercial game Yahtzee in the mid-1950s.
*Game design

Yacht (dice game)

Yacht
For example, the similar public domain games Generala, Yacht, and Yatzy led to the commercial game Yahtzee in the mid-1950s.
*Game design

Game testing

game testergame testerstester
Video game testing is a software testing process for quality control of video games.
Applicants for programming, art, or design positions need to demonstrate technical skills in these areas.

Gameplay

game playplayabilityplay
This is often referred to as gameplay. Elements of video game design such as the establishment of fundamental gameplay rules provide a framework within which players will operate, while the addition of narrative structures provide players with a reason to care about playing the game.
Game development and Game design

Video game design

video game designerdesignerdesigned
Elements of video game design such as the establishment of fundamental gameplay rules provide a framework within which players will operate, while the addition of narrative structures provide players with a reason to care about playing the game.
Within the video game industry, video game design is usually just referred to as "game design", which is a more general term elsewhere.

GNS theory

narrativistsimulationistbelievable story
Probably the most famous category of RPG theory, GNS Theory assumes that people want one of three things out of the game – a better, more interestingly challenging game, to create a more interesting story, or a better simulation – in other words better rules to support worldbuilding.
The theory focuses on player interaction rather than statistics, encompassing game design beyond role-playing games.

Chess variant

chess variantsvariantvariant of chess
In the case of chess, for example, new variants are developed constantly, to focus on certain aspects of the game, or just for variation's sake.
Some board game designers, notable for works across a wider range of board games, have attempted to create chess variants.

Game design document

design documentdesign documents
In order to maintain internal consistency between the teams, a specialized software design document known as a "game design document" (and sometimes an even broader scope "game bible" document) provides overall contextual guidance on ambient mood, appropriate tone, and other less tangible aspects of the game world.
The document is created by the development team as result of collaboration between their designers, artists and programmers as a guiding vision which is used throughout the game development process.

Role-playing game theory

larp theoryrole-playing game theoriesRPG theory
Likewise, the progression of a role-playing game is determined in large part by the gamemaster whose individual campaign design may be directed by one of several role-playing game theories.
Strictly, GDS theory is concerned with players' social interactions, but it has been extrapolated to direct game design, both in and out of the world of RPGs.

Level design

level designerdesignlevel
To establish the rules and narrative, an internally consistent game world is created, requiring visual, audio, and programming development for world, character, and level design.
A level designer is a game designer who creates environments and scenarios using a level editor and other tools.

Design

design processdesignsdesign firm
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes.

Game

multiplayergamesmulti-player
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes.

Gamification

gamifiedgameGamified eCommerce
Increasingly, elements and principles of game design are also applied to other interactions, particularly virtual ones (see gamification).

List of dice games

dice gamedice gamesdice
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.

Role-playing game

roleplaying gameRPGrole-playing games
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.

Sport

sportsathleticathletics
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.

Wargame (video games)

wargamecomputer wargamewargames
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.

Simulation

simulatorsimulatesimulations
Game design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators.

Game theory

gamegame theoristgame theoretic
Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations).

Probability

probabilisticprobabilitieschance
Games have historically inspired seminal research in the fields of probability, artificial intelligence, economics, and optimization theory.