Garry's Mod

S&boxToyboxuser-created
Garry's Mod (commonly abbreviated as GMod) is a sandbox physics game developed by Facepunch Studios and published by Valve Corporation.wikipedia
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Facepunch Studios

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Garry's Mod (commonly abbreviated as GMod) is a sandbox physics game developed by Facepunch Studios and published by Valve Corporation.
The company is most known for its sandbox video game Garry's Mod and survival game Rust.

Mod (video gaming)

modmodsmodding
Garry's Mod was originally a mod created by Garry Newman for Valve Corporation's Half-Life 2 but was later made into a standalone release on 29 November 2006 for Microsoft Windows. The game uses the Source engine's modified version of the Havok physics engine, which allows players to build contraptions that follow the laws of physics, allowing realistic simulations of structures and experiments.
Examples of famous total conversions include Counter-Strike (1999), whose developers were hired by Valve Software to turn it into a commercial product, Defense of the Ancients (2003), which was the first MOBA to have sponsored tournaments, and Garry's Mod (2004), for which fans created thousands of game modes over its decade-long development.

Trouble in Terrorist Town

Examples include game modes such as Trouble in Terrorist Town, DarkRP, Deathrun, Jailbreak, Prop Hunt, and Murder.
Trouble in Terrorist Town (often abbreviated as TTT) is a user-created game mode for the sandbox physics game Garry's Mod.

Half-Life 2

Half Life 2Half-Life 2: Updatesecond
Garry's Mod was originally a mod created by Garry Newman for Valve Corporation's Half-Life 2 but was later made into a standalone release on 29 November 2006 for Microsoft Windows.
Mods vary in scale, from fan-created levels and weapons, to partial conversions such as Rock 24, Half-Life 2 Substance and SMOD (which modify the storyline and gameplay of the pre-existing game), SourceForts and Garry's Mod (which allow the player to experiment with the physics system in a sandbox mode), to total conversions such as Black Mesa, Dystopia, Zombie Master or Iron Grip: The Oppression, the last of which transforms the game from a first-person shooter into a real-time strategy game.

Source (game engine)

SourceSource engineSource game engine
A variety of props, NPCs, and ragdolls can be selected and placed into the sandbox from any installed game running on the Source game engine or from the community-created collections, such as PHX3 for props and Civil Protection model packs for ragdolls.
Garry's Mod (2006)

Combine (Half-Life)

CombineCivil ProtectionThe Combine
A variety of props, NPCs, and ragdolls can be selected and placed into the sandbox from any installed game running on the Source game engine or from the community-created collections, such as PHX3 for props and Civil Protection model packs for ragdolls.
The use of sandbox applications like Garry's Mod have allowed for Combine non-player characters to be used in a variety of webcomics and machinima productions.

Digital distribution

digital downloaddigitaldigitally
Garry's Mod became available as a paid game on Valve's digital distribution service Steam on 29 November 2006.
The new possibility of the digital distribution stimulated also the creation of game titles of very small video game producers like Independent game developer and Modders (e.g. Garry's Mod ), which were before not commercially feasible.

Open world

sandboxopen-worldsandbox game
Garry's Mod (commonly abbreviated as GMod) is a sandbox physics game developed by Facepunch Studios and published by Valve Corporation.

Puzzle video game

Puzzlepuzzle gamepuzzles
Garry's Mod (commonly abbreviated as GMod) is a sandbox physics game developed by Facepunch Studios and published by Valve Corporation.

Valve Corporation

ValveValve SoftwareValve’s
Garry's Mod (commonly abbreviated as GMod) is a sandbox physics game developed by Facepunch Studios and published by Valve Corporation. Garry's Mod was originally a mod created by Garry Newman for Valve Corporation's Half-Life 2 but was later made into a standalone release on 29 November 2006 for Microsoft Windows. Garry's Mod became available as a paid game on Valve's digital distribution service Steam on 29 November 2006.

Microsoft Windows

WindowsPCWin
Garry's Mod was originally a mod created by Garry Newman for Valve Corporation's Half-Life 2 but was later made into a standalone release on 29 November 2006 for Microsoft Windows.

Game mechanics

game mechanicmechanicsgame mode
The base game mode "sandbox" has no set objectives, and gives the player the freedom to spawn non-player characters (NPCs), ragdolls or objects (called props), such as furniture, shipping containers, dumpsters and explosions, and interact with them in various ways.

Non-player character

NPCNPCsnon-playable character
The base game mode "sandbox" has no set objectives, and gives the player the freedom to spawn non-player characters (NPCs), ragdolls or objects (called props), such as furniture, shipping containers, dumpsters and explosions, and interact with them in various ways. Since Garry's Mod version 9, Lua scripting has been a notable feature added to the game which allows players to run their own scripts, which expanded potential user modifications by enabling the creation of scripted weapons, entities, vehicles, tools, game modes and NPCs that weren't possible in the game before.

Ragdoll physics

ragdollrag-doll physicsragdoll-based
The base game mode "sandbox" has no set objectives, and gives the player the freedom to spawn non-player characters (NPCs), ragdolls or objects (called props), such as furniture, shipping containers, dumpsters and explosions, and interact with them in various ways.

Digit (anatomy)

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It can also be used to change the facial expression and pose the digits of a ragdoll.

Downloadable content

DLCdownloadabledownloadable character
The Tool Gun can also be used to control and use add-ons created by the community, which can be accessed through the Steam Workshop.

Havok (software)

HavokHavok physics engineHavok physics
The game uses the Source engine's modified version of the Havok physics engine, which allows players to build contraptions that follow the laws of physics, allowing realistic simulations of structures and experiments.

Physical law

laws of physicslaws of naturephysical laws
The game uses the Source engine's modified version of the Havok physics engine, which allows players to build contraptions that follow the laws of physics, allowing realistic simulations of structures and experiments.

3D modeling

3D model3D modelsmodels
Garry's Mod allows users to take advantage of the extensibility of the Source Engine through the spawn menu which enables users to spawn models and maps imported by the user.

Level (video gaming)

levelslevelmap
Garry's Mod allows users to take advantage of the extensibility of the Source Engine through the spawn menu which enables users to spawn models and maps imported by the user.

Lua (programming language)

LuaLua programming languageLua scripting
Since Garry's Mod version 9, Lua scripting has been a notable feature added to the game which allows players to run their own scripts, which expanded potential user modifications by enabling the creation of scripted weapons, entities, vehicles, tools, game modes and NPCs that weren't possible in the game before.

Multiplayer video game

multiplayeronline multiplayertwo-player
Multiplayer game servers will automatically attempt to send any custom content to the client when they connect.

Game server

serverserversgame servers
Multiplayer game servers will automatically attempt to send any custom content to the client when they connect.

High-level programming language

high-levelhigh-level languagehigh level language
It also features Expression2 (E2) general-purpose controllers, which allow the player to program the chip with a high-level programming language to compute inputs and outputs to control a wide swathe of elements.