Hideo Kojima

[Hideo] KojimaProject 'S
Hideo Kojima is a Japanese video game designer, writer, director and producer.wikipedia
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Metal Gear

Metal Gear SolidMetal Gear'' seriesMetal Gear series
In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works.
Metal Gear is a series of action-adventure stealth video games created by Hideo Kojima and developed and published by Konami.

Metal Gear Solid

Metal Gear Solid: Digital Graphic NovelMetal Gear Solid: IntegralMetal Gear Solid 2: Bande Dessinée
The title that consecrated him as one of the most acclaimed video game designers is Metal Gear Solid (1998) for PlayStation.
It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, which Kojima also worked on.

Metal Gear (video game)

Metal Gearfirst gameMetal Gear'' (video game)
In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works.
Considered to be the progenitor of the stealth game genre, it was the first video game to be fully developed by Hideo Kojima, who would go on to direct most of its sequels.

Policenauts

Policenauts Pilot DiskPolicenauts Private Collection
He is also known for producing the Zone of the Enders series, as well as writing and designing Snatcher (1988) and Policenauts (1994), graphic adventure games regarded for their cinematic presentation.
It was written and directed by Hideo Kojima, and originally released for the PC-9821 in 1994.

Kojima Productions

Shuyo MurataGuy SavageKonami Computer Entertainment Japan
In 2005, Kojima founded Kojima Productions, a software house controlled by Konami, and by 2011, he was appointed vice president of Konami Digital Entertainment.
Kojima Productions Co., Ltd. is a Japanese video game development studio founded in 2005 by video game designer Hideo Kojima, creator of the Metal Gear series.

Death Stranding

video game of the same title
Their first game was Death Stranding, which released in 2019.
It is the first game from director Hideo Kojima and Kojima Productions after their disbandment from Konami in 2015.

Solid Snake

SnakeOld SnakeIroquois Pliskin
The game revolves around a special forces operative codenamed Solid Snake, who is sent to the fortified state of "Outer Heaven" to stop a nuclear-equipped walking tank known as "Metal Gear".
Solid Snake is a video game character and one of the primary protagonists of the Metal Gear series created by Hideo Kojima and developed and published by Konami.

Metal Gear (mecha)

Metal GearMetal Gear REXMetal Gear RAY
The game revolves around a special forces operative codenamed Solid Snake, who is sent to the fortified state of "Outer Heaven" to stop a nuclear-equipped walking tank known as "Metal Gear".
Hideo Kojima said that the idea of the "Metal Gear" weapon, a nuclear-capable walking tank, was conceived in response to the nuclear war hysteria during the 1980s that resulted from the Cold War as the U.S. military had no mobile land-based nuclear weapons delivery system at the time.

Yuji Horii

Armor ProjectYūji HoriiYuji Hori
Kojima has cited Shigeru Miyamoto's Super Mario Bros. (1985) and Yuji Horii's The Portopia Serial Murder Case (1983) as the games that inspired him to make this decision.
Horii then created The Portopia Serial Murder Case, a game that later inspired Hideo Kojima (of Metal Gear fame) to enter the video game industry.

Penguin Adventure

Yumetairiku AdventureDream Continent Adventure
The first game he worked on was Penguin Adventure, the sequel to Antarctic Adventure, as an assistant director.
It is a sequel to Antarctic Adventure and has the distinction of being the first game that game designer Hideo Kojima worked on; he was an assistant designer.

Stealth game

stealthstealth video gamestealth-based
In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works. In 1990, Kojima was involved in the productions of two MSX2 games: a spinoff of Snatcher titled SD Snatcher; and a sequel to Metal Gear titled Metal Gear 2: Solid Snake, which further evolved the stealth game genre.
Hideo Kojima's Metal Gear, released in 1987 for the MSX2 and the Nintendo Entertainment System in 1988, utilized stealth elements within an action-adventure framework, and was the first mainstream stealth game to be released on consoles.

Auteur

auteur theoryauteursauteur cinema
Regarded as an auteur of video games, he developed a strong passion for action/adventure cinema and literature during his childhood and adolescence.
Japanese developer Hideo Kojima (Metal Gear series) is considered to be the first auteur of video games.

Metal Gear 2: Solid Snake

Metal Gear 2Solid SnakeZanzibar Land
In 1990, Kojima was involved in the productions of two MSX2 games: a spinoff of Snatcher titled SD Snatcher; and a sequel to Metal Gear titled Metal Gear 2: Solid Snake, which further evolved the stealth game genre.
It serves as a direct sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for the NES specifically for the North American and European markets.

Konami

Konami Computer Entertainment TokyoKonami Digital EntertainmentKonami Computer Entertainment Japan
In 1986, he was hired by Konami, for which he designed and wrote Metal Gear (1987) for the MSX2, a game that laid the foundations for stealth games and the Metal Gear series, his best known and most appreciated works. In 2005, Kojima founded Kojima Productions, a software house controlled by Konami, and by 2011, he was appointed vice president of Konami Digital Entertainment.
Hideo Kojima (the company's former vice president) formed his subsidiary, Kojima Productions.

Shigeru Miyamoto

dancing manDonkey KongMiyamoto
Kojima has cited Shigeru Miyamoto's Super Mario Bros. (1985) and Yuji Horii's The Portopia Serial Murder Case (1983) as the games that inspired him to make this decision.
With the help of Hideo Kojima, he guided the developers of Metal Gear Solid: The Twin Snakes.

Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2: SubstanceMetal Gear Solid 2Metal Gear Solid 2: Digital Graphic Novel
In early 2001, Kojima released the first details of the sequel to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, for the PlayStation 2.
It is the fourth Metal Gear game written and directed by Hideo Kojima, the seventh overall game in the series and is a direct sequel to the original Metal Gear Solid.

Hydlide

Hydlide II: Shine of DarknessHydlide SpecialHydlide 3: Yami Kara No Houmonsha
He cited Hydlides open world game design as an influence.
Hydlides open world game design inspired Hideo Kojima, who designed Metal Gear Solid V so that it captures the open-world feel he felt when he first played Hydlide on PC.

Platform game

platformplatformerplatforming
The first game he developed was Lost Warld [sic], an MSX platform game in 1986.
1986 saw the release of the sequel to forward-scrolling platformer Antarctic Adventure called Penguin Adventure, which was designed by Hideo Kojima.

The Portopia Serial Murder Case

Portopia Renzoku Satsujin JikenPortopia Serial Murder CaseKaruizawa Yūkai Annai
Kojima has cited Shigeru Miyamoto's Super Mario Bros. (1985) and Yuji Horii's The Portopia Serial Murder Case (1983) as the games that inspired him to make this decision.
The game, along with Super Mario Bros., inspired Hideo Kojima, creator of the Metal Gear series, to enter the video game industry.

1990 in video gaming

1990in 199090
In 1990, Kojima was involved in the productions of two MSX2 games: a spinoff of Snatcher titled SD Snatcher; and a sequel to Metal Gear titled Metal Gear 2: Solid Snake, which further evolved the stealth game genre.

Project Itoh

Keikaku Itō Project Itoh's HarmonyKeikaku Itoh
His literary influences include Kōbō Abe, Ryu Murakami, Yukio Mishima, Kazuaki Takano, Project Itoh, Yasutaka Tsutsui, Seicho Matsumoto, Richard Levinson, William Link, and Paul Auster.
Itō befriended game designer Hideo Kojima at the Tokyo Game Show in 1998 shortly after the release of the first Metal Gear Solid.

Snake's Revenge

Metal Gear: Snake's Revenge
Due to the success of the original Metal Gear on the NES, Konami decided to create a sequel to the game, Snake's Revenge, without the involvement of Kojima.
Much like the NES version of the first Metal Gear, the game was produced without the involvement of series creator Hideo Kojima, who went on to develop a separate sequel for the MSX2 titled Metal Gear 2: Solid Snake, which was released later during the same year in Japan.

Metal Gear Solid 4: Guns of the Patriots

Metal Gear Solid 4Guns of the PatriotsMGS4
Released in June 2008, Kojima co-directed Metal Gear Solid 4: Guns of the Patriots with Shuyo Murata.
It is the sixth Metal Gear game directed by Hideo Kojima and was released worldwide on June 12, 2008.

Metal Gear Solid 3: Snake Eater

Metal Gear Solid 3: SubsistenceMetal Gear Solid: Snake Eater 3DMetal Gear Solid 3
The game would not be released overseas in North America and Europe until its inclusion in 2006's Metal Gear Solid 3: Subsistence.
It was the fifth Metal Gear game written and directed by Hideo Kojima and serves as a prequel to the previous installments.

Cyberpunk

cyber-punkCyberpunksCircuit Central
The game, influenced by cyberpunk science fiction works such as Akira, Blade Runner, The Terminator, and Bubblegum Crisis, is set in a post-apocalyptic world and centers around an amnesiac detective who faces a race of cyborgs (the titular Snatchers) that kill their victims, copy their likeness and assume their place in society.
Akira has been cited as a major influence on Hollywood films such as The Matrix, Chronicle, Looper, Midnight Special, and Inception, as well as cyberpunk-influenced video games such as Hideo Kojima's Snatcher and Metal Gear Solid, Valve's Half-Life series and Dontnod Entertainment's Remember Me.