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GDCComputer Game Developers ConferenceGame Developer's Conference
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the indie video game industry.
The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts.
2008: Crayon Physics Deluxe
Deluxe won the grand prize at the Independent Games Festival in 2008.
2015: Outer Wilds
The game won the Seumas McNally Grand Prize and Excellence in Design at the 2015 Independent Games Festival Awards.
The game was positively received by reviewers and won two awards at the 2010 Independent Games Festival.
Papers, Please - The Short FilmPapers, Please: The Short Film
2014: Papers, Please
The game was recognized with various awards and nominations from the Independent Games Festival, Game Developers Choice Awards, and BAFTA Video Games Awards, and was named by Wired and The New Yorker as one of the top games of 2013.
DarwiniaDarwinia'' (video game)Darwinia+
It received favorable reviews and won three awards at the 2006 Independent Games Festival.
2000: Tread Marks
The game won the 2000 Independent Games Festival grand prize, later renamed to the Seumas McNally Grand Prize in honor of the game's lead programmer who died on 21 March 2000, after receiving the award.
Fez FezFez'' (video game)
It was nominated for two awards at the 2008 Game Developers Conference Independent Games Festival (GDC IGF).
It won Indiecade 2013's Game Design award and the 2011 Independent Games Festival's Nuovo award.
2013: Cart Life
In 2013 Cart Life won the Independent Games Festival Seumas McNally Grand Prize, Nuovo Award, and Excellence in Narrative award.
2002: Bad Milk
It won the Seumas McNally Grand Prize at the 2002 Independent Games Festival, as well as the award for Innovation in Audio.
AquariaAquaria'' (video game)
The game won the Seumas McNally Grand Prize from the Independent Games Festival in March 2007.
1999: Fire and Darkness
Although the project was incomplete, it became the first game to win the Seumas McNally Grand Prize at the Independent Games Festival of 1999.
2003: Wild Earth
It won several awards including the grand prize at the 2003 Independent Games Festival.
Imp (''Shattered Galaxy'')
2001: Shattered Galaxy
Having won the Seumas McNally Grand Prize at the 2001 Independent Games Festival and hosted through the Game Developers Conference, the game has been commercially unsuccessful due in large part to its dated graphics engine.
The game was released on February 15, 2008 over Steam, a few days after winning the Independent Games Festival 2008 Excellence in Audio Award, heavily influenced by the hit soundtrack composed by Pedro Macedo Camacho; the full version was for a long time only available for purchase through Steam, but was later released as a retail product in Europe, by Ascaron.
2005: (Open Category) Gish and (Web/Downloadable) Wik and the Fable of Souls
Wik and the Fable of Souls won the Seumas McNally Grand Prize in the downloadable games section at the 2005 Independent Games Festival, and also makes an appearance as one of the Xbox Live Arcade games on the Xbox 360.
AmnesiaAmnesia: CollectionAmnesia Collection
2011: Amnesia: The Dark Descent
The game was critically well received, earning two awards from the Independent Games Festival and numerous positive reviews.
Minecraft: Wii U EditionMinecraft: Xbox 360 EditionMinecraft: Console Editions
The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.
BetweenGravitationvideo game by Jason Rohrer
Between – Rohrer's fifth game, released in 2008. It is hosted by Esquire Magazine as an adjunct to Rohrer's profile in the December 2008 issue and was the recipient of the 2009 Independent Games Festival's Innovation Award.
Metamorphabet won the 2015 Independent Games Festival's Excellence in Visual Art award and was a finalist for the Seumas McNally Grand Prize.
Seumas McNally Grand Prize ($30,000)
Being credited for graphic design in the cult classic computer game DX-Ball, he was the founder of its sequel, DX-Ball 2, and the 2000 Independent Games Festival Grand Prize winner, Tread Marks.
2008: World of Goo
The game was nominated for the Seumas McNally Grand Prize, Design Innovation Award, and Technical Excellence at the Independent Games Festival, and has gone on to win several other gaming awards.
BraidBraid'' (video game)Tim
A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 Independent Games Festival; the final version received additional accolades.
2011: Desktop Dungeons
Desktop Dungeons received an award for Excellence in Design at the 2011 Independent Games Festival.