Indie game

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An independent video game (or indie game) is a video game that is often created without the financial support of a publisher, although some games funded by a publisher are still considered "indie".wikipedia
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Nintendo Switch

SwitchNSNintendo Switch eShop
Minecraft, for example, on Nintendo Switch is both an indie title and a third party title.
As the Wii U had struggled to gain external support, leaving it with a weak software library, Nintendo preemptively sought the support of many third-party developers and publishers to help build out the Switch's game library alongside Nintendo's own first-party titles, including many independent video game studios.

Independent video game development

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Indie game development should not be confused with hobbyist game development, as indie developers are generally more product-oriented than hobbyist game creators.
Independent video game development, or indie game development, is the video game development process of creating indie games; these are video games, commonly created by individual or small teams of video game developers and usually without significant financial support of a video game publisher or other outside source.

AAA (video game industry)

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There is no exact, widely accepted definition of what constitutes an "indie game", outside of such games falling well outside the bounds of triple-A video game development by large publishers and development studios.
The same conditions also drove the growth of the indie game scene at the other end of the development spectrum, where lower costs enabled innovation and risk taking.

Double Fine

Double Fine ProductionsDay of the Devs 2017Double Fine Productions, Inc.
Other boutique publishers have come from established properties, such as Double Fine Productions who offer publishing services atop their own development studio, and Cartoon Network's Adult Swim progaming that has expanded into games publishing.
Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build smaller titles.

Private Division

Examples of such companies include Devolver Digital, Chucklefish, Gun Media, Raw Fury, 505 Games, Private Division, and Annapurna Interactive.
Private Division funds and publishes indie games developed by small to mid-sized studios.

IndieCade

Indiecade 2011IndieCade EastIndieCade Europe
Indie game developers can be involved with various indie game trade shows such as Independent Games Festival and IndieCade.
IndieCade or Indiecade is an international juried festival of independent games.

Indie Game Jam

0th Indie Game Jam
Indie Game Jam (IGJ) is an annual event that allows indie game developers to experiment and present ideas without publisher restrictions.
IGJ was an event for indie game developers that allowed them to develop and present ideas without publisher restrictions.

Chris Hecker

IGJ was founded by Chris Hecker and Sean Barrett and first held in March 2002.
Hecker is an advocate for the indie game industry and co-founder of the Indie Game Jam.

Casual game

casualcasual gamescasual gaming
Furthermore, the expansion of social websites has introduced gaming to casual gamers.
Indie game; a game produced by individual or small team without publisher support

Video game

video gamesgamevideogame
An independent video game (or indie game) is a video game that is often created without the financial support of a publisher, although some games funded by a publisher are still considered "indie".

Video game publisher

publisherpublishedpublishers
Indie Game Jam (IGJ) is an annual event that allows indie game developers to experiment and present ideas without publisher restrictions. An independent video game (or indie game) is a video game that is often created without the financial support of a publisher, although some games funded by a publisher are still considered "indie".

Programming tool

software toolsoftware toolstools
Indie gaming saw a rise in mainstream popularity in the latter half of the 2000s, primarily due to new online distribution methods and development tools.

Undertale

Some indie games have been very successful financially, such as Undertale, Braid, World of Goo, and Minecraft.

Braid (video game)

BraidBraid'' (video game)Tim
Some indie games have been very successful financially, such as Undertale, Braid, World of Goo, and Minecraft.

World of Goo

2D Boy
Some indie games have been very successful financially, such as Undertale, Braid, World of Goo, and Minecraft.

Minecraft

Minecraft: Wii U EditionMinecraft: Xbox 360 EditionMinecraft: Console Editions
Minecraft, for example, on Nintendo Switch is both an indie title and a third party title. Some indie games have been very successful financially, such as Undertale, Braid, World of Goo, and Minecraft.

Bastion (video game)

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For example, Bastion, developed by Supergiant Games, was published by Warner Bros. Interactive.
Bastion is an action role-playing video game developed by independent developer Supergiant Games and published by Warner Bros. Interactive Entertainment.

Supergiant Games

For example, Bastion, developed by Supergiant Games, was published by Warner Bros. Interactive.

Warner Bros. Interactive Entertainment

Warner Bros.WB GamesWarner Bros. Interactive
For example, Bastion, developed by Supergiant Games, was published by Warner Bros. Interactive.

Mod (video gaming)

modmodsmodding
Many hobbyist developers create mods of existing games, or work with specific technologies or game parts.

Non-commercial

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Such hobbyists usually produce non-commercial products and may range from novices to industry veterans.

Personal computer

PCPCspersonal computers
The indie game scene started on PCs, where it remains prominent.

Shareware

trialwaretrial versionnagware
Shareware games became a popular means to distribute demos or partially complete games in the 1980s and into the 1990s, where players could purchase the full game from the vendor after trying it. As such demos were generally free to distribute, shareware demo compilations would frequently be included in gaming magazines at that time, providing an easy means for indie developers to be recognized.

Video game graphics

top-down perspectivegraphicstop-down
By the mid-1990s, the recognition of the PC as a viable gaming option, and advances in technology that led to 3D gaming created many commercial opportunities for video games.

Digital distribution

digital downloaddigitaldigitally
Indie gaming saw a rise in mainstream popularity in the latter half of the 2000s, primarily due to new online distribution methods and development tools. Indie games often focus on innovation and rely on digital distribution.