Lemmings (video game)

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Lemmings is a puzzle-platformer video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms.wikipedia
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Rockstar North

DMA DesignDMARockstar North Ltd.
Lemmings is a puzzle-platformer video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms.
During this time, they created successful shooters such as Menace, and Blood Money, but it soon turned to platform games after the release of Lemmings in 1991, which was an international success and led to several sequels and spin-offs.

Puzzle video game

Puzzlepuzzle gamepuzzles
Lemmings is a puzzle-platformer video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms.
It includes games with characters moving through an environment, controlled either directly (Lode Runner) or indirectly (Lemmings). This can cross-over with other action genres: a platform game which requires a novel mechanic to complete levels might be a "puzzle platformer", such as manipulating time in Braid.

David Jones (video game developer)

David JonesDave Jones
The game was programmed by Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.
Jones created Lemmings and Grand Theft Auto, which both spawned many successful sequels.

Psygnosis

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Lemmings is a puzzle-platformer video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms.
The company was known for a number of well-received games on the Atari ST and Commodore Amiga, among other platforms, and is best known for their Lemmings series.

Tim Wright (Welsh musician)

Tim WrightCoLD SToRAGETim Wright aka. CoLD SToRAGE
Psygnosis asked Tim Wright to replace the offending tracks, who often used arrangements and reworkings of classical and traditional music to avoid copyright problems.
Tim Wright (born 31 July 1967), alias CoLD SToRAGE, is a Welsh video game music composer most known for his work in video game soundtracks such as Shadow of the Beast, Agony, Lemmings, Wipeout and Colony Wars.

Blood Money (video game)

Blood MoneyBlood Money'' (video game)
The inspiration for gameplay came as a result of a simple animated character sprite in an 8×8 pixel box created by Dailly using Deluxe Paint as part of development for Walker, then envisioned as a sequel to Blood Money.
The game was inspired by the presentation of Mr. Heli, and the animations of Blood Money would later inspire the development of Lemmings.

Amstrad Action

It was the second-highest rated game in the history of Amstrad Action, and was considered the eighth-greatest game of all time by Next Generation in 1996.
Psygnosis' Lemmings and Ocean's The Addams Family were the last games to receive a Mastergame accolade in July 1992's AA82; receiving 97% and 90% respectively.

Walker (video game)

WalkerWalker'' (video game)
The inspiration for gameplay came as a result of a simple animated character sprite in an 8×8 pixel box created by Dailly using Deluxe Paint as part of development for Walker, then envisioned as a sequel to Blood Money.
The inspiration for the game's mech originated in a sprite from Lemmings (1991) originally designed for Blood Money.

Awesome (video game)

AwesomeAwesome'' (video game)
Dailly was also responsible for the "custom" levels based on other Psygnosis and Reflections Interactive Amiga games, such as Shadow of the Beast, Menace, Awesome and Shadow of the Beast II.
Graphics and music from the game were featured in Psygnosis's later game Lemmings as in-jokes, in a Taxing-rated level called "What an AWESOME Level".

List of best-selling video games

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Lemmings is also one of the most widely ported and best-selling video games, and is estimated to have sold around 20 million copies between its various ports.

Lemmings (2006 video game)

Lemmings
In early 2006, Sony released a remake of Lemmings for the PlayStation Portable, developed by Team17.
Lemmings is a 2006 video game developed by Team17 and released by Sony Computer Entertainment, remake of the original Lemmings published in 1991.

Mike Dailly (game designer)

Mike Dailly
The game was programmed by Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.

Shadow of the Beast

1989 game of the same nameShadow of the Beast II
Dailly was also responsible for the "custom" levels based on other Psygnosis and Reflections Interactive Amiga games, such as Shadow of the Beast, Menace, Awesome and Shadow of the Beast II.
Graphics from Shadow of the Beast and Shadow of the Beast II were featured in two special levels in the original Lemmings game (Amiga, Genesis, PC, Super NES, and Atari ST versions), called "A Beast of a Level" and "A Beast II of a Level".

Lemmings 2: The Tribes

Stand-alone sequels were Lemmings 2: The Tribes (1993), All New World of Lemmings (1994), 3D Lemmings (1995) and Lemmings Revolution (2000).
Lemmings 2: The Tribes is a puzzle video game released in 1993, the sequel to Lemmings.

3D Lemmings

3D Lemmings WinterlandLemmings 3D
Stand-alone sequels were Lemmings 2: The Tribes (1993), All New World of Lemmings (1994), 3D Lemmings (1995) and Lemmings Revolution (2000).
The gameplay, like the original Lemmings game, requires the player to lead all the lemmings to their exit by giving them the appropriate "skills".

3DO Interactive Multiplayer

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Other commercial ports of the original game include 3DO, Acorn Archimedes, Apple IIgs, Apple Macintosh, CDTV, Commodore 64, NES, Sega Master System and Genesis, TurboGrafx-16, Philips CD-i and Sharp X68000.
Of the 3DO games which were optimized for use with the mouse, the best known are Myst and Lemmings.

All New World of Lemmings

Lemmings Chronicles, TheThe Lemmings Chronicles
Stand-alone sequels were Lemmings 2: The Tribes (1993), All New World of Lemmings (1994), 3D Lemmings (1995) and Lemmings Revolution (2000).
All New World of Lemmings is a puzzle video game released in 1994, as the third game in the Lemmings series.

Lemmings Revolution

Stand-alone sequels were Lemmings 2: The Tribes (1993), All New World of Lemmings (1994), 3D Lemmings (1995) and Lemmings Revolution (2000).
Like previous games in the Lemmings series, the object of the game is to guide the lemmings characters to an exit by giving them specific skills.

Pingus

General game concepts have been included in the open source Pingus, where the player is required to safely guide penguins across landscapes using a similar array of tools.
It is a video game clone of Lemmings with penguins instead of lemmings.

The Adventures of Lomax

Two spin-off games were also made, both in 1996; Lemmings Paintball and The Adventures of Lomax.
The Adventures of Lomax (known in Europe as Lomax) is a spin-off video game of the Lemmings series.

Lemmings Paintball

Two spin-off games were also made, both in 1996; Lemmings Paintball and The Adventures of Lomax.
Lemmings Paintball is an action video game from the Lemmings franchise made by Visual Science and published by Psygnosis in 1996.

Amiga Power

Dan Slingsby of CU Amiga found the game addictive, calling the puzzles "ingenious", and Peter Lee of Amiga Action praised the quality and difficulty of the levels; Stuart Campbell of Amiga Power was disappointed by the lack of fixes from the original game, and Ed Ricketts of ST Format criticised the difficulty gradient of the levels and the price of the expansion, but both ultimately gave positive reviews nonetheless.

EyeToy

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In October 2006 the game was ported by developer Rusty Nutz for the PlayStation 2 with use of the EyeToy.
Lemmings (Team17, 2006)

Clones (video game)

ClonesClones'' (video game)
Other similar games include Clones.
The core gameplay of Clones is similar to Lemmings but includes several differences such as multiple game modes, networked multiplayer, a world ranking system, simple A.I., and a built-in level editor.

The Humans (video game)

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One of the first was The Humans, released for the Amiga in 1992.
The Humans is modeled after Psygnosis's Lemmings series of games in that it is a timed puzzle game that requires the player to make each individual perform different tasks to achieve one goal, but differs in that it gives direct control of individual humans to the player, rather than only allowing the player to simply assign tasks.