Maxis

Maxis SoftwareEA MaxisMaxis EmeryvilleMaxis GamesMaxis Studios
Maxis is a subsidiary of Electronic Arts (EA).wikipedia
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Will Wright (game designer)

Will WrightWil Wright
Maxis founder Will Wright likens them to "digital dollhouses". Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers.
William Ralph Wright (born January 20, 1960) is an American video game designer and co-founder of the former game development company Maxis, and then part of Electronic Arts (EA).

A-Train

A-Train IVA-Train: City SimulatorA. IV Evolution Global
Maxis has also released games developed by other production houses, such as A-Train (1992, for Artdink) and SimTower (1994 for OPeNBook Co., Ltd.).
However, the most well known U.S. release is Take the A-Train III, published in 1992 by Maxis as simply A-Train.

SimTower

The Tower
Maxis has also released games developed by other production houses, such as A-Train (1992, for Artdink) and SimTower (1994 for OPeNBook Co., Ltd.). Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
SimTower: The Vertical Empire (known as The Tower in Japan) is a construction and management simulation video game developed by OpenBook Co., Ltd. and published by Maxis for the Microsoft Windows and Macintosh System 7 operating systems in November 1994.

The Sims 2

Sims 2The Sims 2: Ultimate CollectionDe Sims 2
Maxis is the creator of one of the best-selling computer games of all time, The Sims (2000), its first major sequel The Sims 2 (2004), and the majority of their later expansions.
The Sims 2 is a 2004 strategic life simulation video game developed by Maxis and published by Electronic Arts.

List of best-selling PC games

best-selling computer gamesbest-selling PC gamebest-selling PC games of all time
Maxis is the creator of one of the best-selling computer games of all time, The Sims (2000), its first major sequel The Sims 2 (2004), and the majority of their later expansions.

The Sims

SimsThe Sims'' seriesfranchise
After much restructuring of The Sims series development after The Sims 2, which saw development relegated to the new The Sims Studio (which later became absorbed into Maxis), the company released The Sims 4 in September 2014.
The Sims is a series of life simulation video games developed by Maxis and The Sims Studio and published by Electronic Arts.

The Sims (video game)

The SimsThe Sims: VacationThe Sims'' (video game)
Maxis is the creator of one of the best-selling computer games of all time, The Sims (2000), its first major sequel The Sims 2 (2004), and the majority of their later expansions. Over 1998 Maxis was allowed to finish SimCity 3000 on its own time; following this, Wright's efforts were thrown into The Sims, at the time seen as a major gamble for the company, as the dollhouse game was not seen as a match for the video game market's demographics.
The Sims is a strategic life-simulation video game developed by Maxis and published by Electronic Arts in 2000.

The Sims Studio

The Sims DivisionSimsa Studio
After much restructuring of The Sims series development after The Sims 2, which saw development relegated to the new The Sims Studio (which later became absorbed into Maxis), the company released The Sims 4 in September 2014.
The Sims Studio is a division of Maxis, a subsidiary of Electronic Arts.

SimCity (1989 video game)

SimCityMicropolisSim City
Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers.
SimCity (later renamed SimCity Classic) is a city-building simulation video game, designed by Will Wright, published by Maxis, and released on 2 February 1989, it is the first game in the SimCity series.

Artdink

Maxis has also released games developed by other production houses, such as A-Train (1992, for Artdink) and SimTower (1994 for OPeNBook Co., Ltd.).
By far Artdink's biggest international success was the award-winning A-Train (known in Japan as A Ressha de Ikou, or "Take the A-Train") strategy game released for the PC and Amiga, which was published by SimCity creators Maxis.

The Sims 4

Kids Room StuffSimsaThe Sims
After much restructuring of The Sims series development after The Sims 2, which saw development relegated to the new The Sims Studio (which later became absorbed into Maxis), the company released The Sims 4 in September 2014.
The Sims 4 was developed by The Sims Studio, a division of the Electronic Arts subsidiary Maxis, and was distributed by Electronic Arts.

SimCity

SimCity'' seriesSimCity BuildItSimCity series
The SimCity series has spawned multiple sequels and spin-offs.
The first game in the series, SimCity, was published by Maxis in 1989.

Electronic Arts

EAEA GamesEA Tiburon
Maxis is a subsidiary of Electronic Arts (EA).
Maxis

SimCity 2000

SimCity 2000 Urban Renewal KitSimCity 2000'' Urban Renewal Kit
Following the broad success of SimCity 2000, Maxis moved from Orinda, California, to Walnut Creek in 1994.
SimCity 2000 was released by Maxis in 1993 for computers running Apple Macintosh Operating System.

Jeff Braun

Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers.
Jeff Braun is an American video game producer and co-founder of the video game developer Maxis.

SimAnt

SimAnt: The Electronic Ant Colony
Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
SimAnt: The Electronic Ant Colony is a 1991 life simulation video game by Maxis and Maxis's third product, focusing on ants.

SimEarth

SimEarth: The Living Planet
Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
The game was published in 1990 by Maxis.

SimFarm

Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
It was developed by Maxis and released in 1993 as a spin-off of SimCity.

SimLife

SimLife: The Genetic Playground
Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
SimLife: The Genetic Playground is a video game produced by Maxis in 1992.

SimIsle: Missions in the Rainforest

SimIsle
Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
SimIsle: Missions in the Rainforest is a construction and management simulation game published by Maxis in 1995.

SimHealth

Some of these attempts include SimAnt, SimFarm, SimEarth, SimLife, SimTower, SimIsle and SimHealth.
SimHealth: The National Health Care Simulation is a management simulation video game, developed by Thinking Tools and published by Maxis with assistance from the Markle Foundation for MS-DOS in 1994.

SimCopter

SimCopter 64
However, their new games, including The Crystal Skull and SimCopter, were commercial failures.
SimCopter is a 1996 flight simulator video game, developed by Maxis.

RoboSport

Maxis released some non-simulation titles, such as 1991's RoboSport and 1995's 3D Pinball for Windows, which was included as one of the standard system games in several Windows releases.
It was created by Edward Kilham and developed and published by Maxis Software

SimCity 3000

SimCity 3000 UnlimitedEA ADPCMMaxis XA
Over 1998 Maxis was allowed to finish SimCity 3000 on its own time; following this, Wright's efforts were thrown into The Sims, at the time seen as a major gamble for the company, as the dollhouse game was not seen as a match for the video game market's demographics.
It was published by Electronic Arts (EA) and developed by series creator Maxis.

SimCity 4

SimCity 4: Rush Hour
SimCity 4 was released in 2003.
SimCity 4 is a city-building simulation computer game developed by Maxis, a subsidiary of Electronic Arts.