Mobile game

mobilemobile gamingmobile phonesMobile phonemobile video gamemobile gamesgamesmobile devicesmobile phone gamegame
A mobile game is a game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator.wikipedia
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Smartphone

smartphonessmart phonesmart phones
A mobile game is a game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator.
They are distinguished from feature phones by their stronger hardware capabilities and extensive mobile operating systems, which facilitate wider software, internet (including web browsing over mobile broadband), and multimedia functionality (including music, video, cameras, and gaming), alongside core phone functions such as voice calls and text messaging.

Feature phone

feature phonesfeaturephonecell phones
A mobile game is a game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator.
Some feature phones include a rudimentary app store that include basic software such as mobile games, calendar and calculator programs.

I-mode

iModecHTMLCompact HyperText Markup Language
Downloadable mobile games were first commercialised in Japan circa the launch of NTT DoCoMo's I-mode platform in 1999, and by the early 2000s were available through a variety of platforms throughout Asia, Europe, North America and ultimately most territories where modern carrier networks and handsets were available by the mid-2000s.
i-mode users have access to various services such as e-mail, sports results, weather forecast, games, financial services, and ticket booking.

Japanese mobile phone culture

featurescell phone usersgarakei
In the early 2000s, mobile games gained popularity in Japan's mobile phone culture, years before the United States or Europe.
Mobile games, such as role-playing games like Dragon Quest or Final Fantasy series

Tencent

Tencent VideoTencent GamesTencent Holdings Limited
Tencent Games is the largest publisher of mobile games in the country, and due to the size of its player base within China, is known as the largest video game company in the world, measured by revenue.
Its many services include social network, music, web portals, e-commerce, mobile games, internet services, payment systems, smartphones, and multiplayer online games, which are all among the world's biggest and most successful in their respective categories.

Nokia

Nokia CorporationNokia GroupNokia India
In 1997, Nokia launched the very successful Snake.
Nokia was one of the pioneers of mobile gaming due to the popularity of Snake, which came pre-loaded on many products.

Video game

video gamesgamevideogame
Calculator gaming is a form of gaming in which games are played on programmable calculators, especially graphing calculators.
The emerging Asian markets and mobile games on smartphones in particular are driving the growth of the industry.

Programmable calculator

Programmablecalculatorsprogrammable calculators
Calculator gaming is a form of gaming in which games are played on programmable calculators, especially graphing calculators.
Commonly available programs for calculators include everything from math/science related problem solvers to video games, as well as so-called demos.

Binary Runtime Environment for Wireless

BREWBREW (binary runtime for wireless)Brew games
Colour screens, multi-channel sound and most importantly the ability to download and store new applications (implemented in cross-industry standards such as J2ME and BREW) paved the way for commercial mobile game publishing.
Binary Runtime Environment for Wireless (Brew MP, Brew, or BREW) is an application development platform created by Qualcomm, originally for code division multiple access (CDMA) mobile phones, featuring third-party applications such as mobile games.

Arcade game

Arcadearcadesarcade games
Older arcade-style games became particularly popular on mobile phones, which were an ideal platform for arcade-style games designed for shorter play sessions.
Arcade classics have also been reappearing as mobile games, with Pac-Man in particular selling over 30 million downloads in the United States by 2010.

Tablet computer

tabletstablettablet PC
A mobile game is a game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator.
The ARM Cortex family is powerful enough for tasks such as internet browsing, light production work and mobile games.

TI-59 / TI-58

Constant MemoryTI 59TI-59
An early example is the type-in program Darth Vader's Force Battle for the TI-59, published in BYTE in October 1980.
At least one game, Darth Vader's Force Battle, appeared as a type-in program.

Game

multiplayergamesmulti-player
A mobile game is a game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator.
Mobile game

Pokémon Go

Pokemon Gocellphone appGochat
While other augmented reality examples exist, one of the most successful is Pokémon Go where the player, using the game app, travels to locations marked on their GPS map and then uses the augmented reality mode to find Pokémon to capture.
Pokémon Go is an augmented reality (AR) mobile game developed and published by Niantic for iOS and Android devices.

OpenFeint

This is done using different networks including OpenFeint (now defunct) and Facebook.
OpenFeint was a social platform for mobile games for devices that ran Android and/or iOS.

Video gaming in Japan

in JapanJapanJapanese
The Japanese gaming market today is becoming increasingly dominated by mobile games, which generated $5.1 billion in 2013, more than traditional console games in the country.
As of 2009, out of Japan's $20 billion gaming market, $6 billion of that amount is generated from arcades, which represent the largest sector of the Japanese video game market, followed by home console games and mobile games at $3.5 billion and $2 billion, respectively.

Flappy Bird

Flappy McFur
Many mobile games are distributed free to the end user, but carry paid advertising: examples are Flappy Bird and Candy Crush Saga.
Flappy Bird is a mobile game developed by Vietnamese video game artist and programmer Dong Nguyen (Nguyễn Hà Đông), under his game development company dotGears.

Gameloft

Gameloft MontrealGameloft BucharestGameloft Beijing
In Europe, games were distributed equally between carriers, such as Orange and Vodafone, and off-deck, third party stores such as Jamba!, Kalador and Gameloft.
The company operates 21 development studios worldwide, and publishes games with a special focus on the mobile games market.

List of most-played video games by player count

most-played video gamesmost played game in the world by player countplayer numbers
List of most-played video games by player count
This list does not include mobile games, unless versions of the game have also been released on non-mobile platforms.

Assembly language

assemblerassemblyassembly code
Calculators such as HP-48 and TI-82 could be programmed in proprietary programming languages such as RPL programming language or TI-BASIC directly on the calculator; programs could also be written in assembly language or (less often) C on a desktop computer and transferred to the calculator.
Games and other software for graphing calculators.

TI-BASIC

TI-Calculator BASIC
Calculators such as HP-48 and TI-82 could be programmed in proprietary programming languages such as RPL programming language or TI-BASIC directly on the calculator; programs could also be written in assembly language or (less often) C on a desktop computer and transferred to the calculator.
Calculator gaming

List of highest-grossing video game franchises

highest-grossinghighest-grossing video gamesfinancially successful
List of highest-grossing video game franchises

Candy Crush Saga

Candy CrushCandy Crush Soda SagaSoda Saga
Many mobile games are distributed free to the end user, but carry paid advertising: examples are Flappy Bird and Candy Crush Saga.
At this point, King started to determine how it could enter the Facebook and the associated mobile game markets, breaking up its web development department to work on Facebook and mobile games in 2010, including bringing several of their existing browser games to those platforms.

Japan

🇯🇵JPNJapanese
The largest mobile gaming markets were in the Asia-Pacific nations Japan and China, followed by the United States.
As of 2009, out of Japan's $20 billion gaming market, $6 billion of that amount is generated from arcades, which represent the largest sector of the Japanese video game market, followed by home console games and mobile games at $3.5 billion and $2 billion, respectively.