A report on Motion blur
Apparent streaking of moving objects in a photograph or a sequence of frames, such as a film or animation.
- Motion blur10 related topics with Alpha
Go motion
2 linksGo motion is a variation of stop motion animation which incorporates motion blur into each frame involving motion.
Animation
2 linksMethod in which figures are manipulated to appear as moving images.
Method in which figures are manipulated to appear as moving images.
Go motion : A variant of model animation that uses various techniques to create motion blur between frames of film, which is not present in traditional stop motion. The technique was invented by Industrial Light & Magic and Phil Tippett to create special effect scenes for the film The Empire Strikes Back (1980). Another example is the dragon named "Vermithrax" from the 1981 film Dragonslayer.
Long-exposure photography
1 linksLong-exposure, time-exposure, or slow-shutter photography involves using a long-duration shutter speed to sharply capture the stationary elements of images while blurring, smearing, or obscuring the moving elements.
Stop motion
2 linksAnimated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back.
Animated filmmaking technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back.
Go motion involved programming a computer to move parts of a model slightly during each exposure of each frame of film, combined with traditional hand manipulation of the model in between frames, to produce a more realistic motion blurring effect.
Exposure (photography)
1 linksAmount of light per unit area reaching a frame of photographic film or the surface of an electronic image sensor, as determined by shutter speed, lens F-number, and scene luminance.
Amount of light per unit area reaching a frame of photographic film or the surface of an electronic image sensor, as determined by shutter speed, lens F-number, and scene luminance.
Many photographers choose to control aperture and shutter independently because opening up the aperture increases exposure, but also decreases the depth of field, and a slower shutter increases exposure but also increases the opportunity for motion blur.
Unreal Tournament 3
0 linksFirst-person arena shooter video game developed by Epic Games and published by Midway Games.
First-person arena shooter video game developed by Epic Games and published by Midway Games.
The game also uses motion blur effects.
Motion lines
0 linksMoving quickly.
Moving quickly.
A similar effect is found in long-exposure photography, where a camera can capture lights as they move through time and space, blurred along the direction of motion.
Panning (camera)
0 linksIn cinematography and photography panning means swivelling a still or video camera horizontally from a fixed position.
In cinematography and photography panning means swivelling a still or video camera horizontally from a fixed position.
The exposure time must be long enough to allow the background to blur due to the camera movement as the photographer follows the subject in the viewfinder.
Saccadic masking
0 linksSaccadic masking, also known as (visual) saccadic suppression, is the phenomenon in visual perception where the brain selectively blocks visual processing during eye movements in such a way that neither the motion of the eye (and subsequent motion blur of the image) nor the gap in visual perception is noticeable to the viewer.
Frame rate
0 linksFrequency (rate) at which consecutive images (frames) are captured or displayed.
Frequency (rate) at which consecutive images (frames) are captured or displayed.
However, since these methods directly hallucinate pixels unlike the flow-based FRC methods, the predicted frames tend to be blurry when fast-moving objects are present.