No Man's Sky

No Man's Sky is an action-adventure survival game developed and published by the indie studio Hello Games.wikipedia
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Hello Games

Sean Murray
No Man's Sky is an action-adventure survival game developed and published by the indie studio Hello Games.
The company was founded by Sean Murray, Grant Duncan, Ryan Doyle and David Ream in February 2008, and has developed the Joe Danger series (2010–2014), as well as No Man's Sky (2016).

Procedural generation

procedurally generatedprocedurally-generatedrandomly generated
Players are free to perform within the entirety of a procedurally generated deterministic open world universe, which includes over 18 quintillion planets.
No Man's Sky, a game developed by games studio Hello Games, is all based upon procedurally generated elements.

Spike Video Game Awards

Video Game Awards2009 Spike Video Game AwardsSpike Video Game Award
No Man's Sky was first revealed at the VGX Awards in December 2013, and subsequently gained significant attention from the gaming press.
The 2013 VGX premieres included Telltale Games' and Gearbox Software's collaboration Tales From the Borderlands, Tomb Raider: Definitive Edition (an Xbox One and PlayStation 4 port with graphical updates and all DLC included), Remedy Entertainment's Agents of Storm for iOS, Telltale Games' Game of Thrones, and independent developer Hello Games' No Man's Sky.

Independent video game development

independentindependent video game developerindie
No Man's Sky is an action-adventure survival game developed and published by the indie studio Hello Games.
No Man's Sky was developed by Hello Games, though with publishing but non-financial support from Sony; the game on release had a price equal to a typical AAA title. Sean Murray of Hello Games believes that because they are still a small team and the game is highly experimental that they consider themselves indie.

65daysofstatic

65 Days of Static
The game's audio, including ambient sounds and its underlying soundtrack, also uses procedural generation methods from base samples created by audio designer Paul Weir and the British musical group 65daysofstatic.
During the Game Awards 2014, it was announced that they would be providing the soundtrack for the video game No Man's Sky, followed by a live performance.

Electronic Entertainment Expo 2014

E3 20142014 Electronic Entertainment Expo2014
Sony formally announced the title during their press conference at the Electronic Entertainment Expo 2014, the first independently-developed game to be presented at the Expo's centrepiece events.
Trailers were also shown for Grand Theft Auto V, Dead Island 2, No Man's Sky, Destiny, Mortal Kombat X, Far Cry 4, Batman: Arkham Knight, Metal Gear Solid V: The Phantom Pain and others.

Open world

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Players are free to perform within the entirety of a procedurally generated deterministic open world universe, which includes over 18 quintillion planets.
No Man's Sky, released in 2016, is an open-world game set in a virtually infinite universe.

Game Developers Choice Awards

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No Man's Sky won the Innovation Award and was nominated for the Best Technology Award for the 2017 Game Developers Choice Awards.
2016: No Man's Sky

The Game Awards 2018

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The game was nominated for "Best Co-operative Game" and "Xbox Game of the Year" with No Man's Sky Next at the 2018 Golden Joystick Awards, and for "Best Ongoing Game" at The Game Awards 2018.

James Swallow

The limited edition retail version includes an art book and a comic written by Dave Gibbons, James Swallow and Angus McKie; Sony previously expressed interest in companion fiction for the game's release, and Murray had engaged with Gibbons on developing such a work.
No Man's Sky (2016)

Electronic Entertainment Expo 2016

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Hello Games opted not to present at the Electronic Entertainment Expo 2016 in June 2016 so as to devote more time to polishing the game, with Murray noting that due to the structure of the game, "we get one shot to make this game and we can't mess it up."

13th British Academy Games Awards

(13th)April 6, 2017BAFTA
The title was also named for the British Game award for the 13th British Academy Games Awards.

Space flight simulation game

space combat simulatorspace flight simulatorspace combat
No Man's Sky has been considered by Nathan Lawrence of IGN as a mainstream-friendly space flight simulator game, providing controls that were "simple to learn and fascinating to plumb" compared to Elite: Dangerous and Star Citizen while still offering engaging gameplay.
Some more recent games, most notably Star Citizen, Elite: Dangerous, and No Man's Sky, have brought new attention to the space trading and combat game subgenre.

The Game Awards 2016

The Game Awards20163rd
Keighley, who felt some responsibility for the No Man's Sky situation, announced that all games that will be shown during The Game Awards 2016 ceremony would be more focused on gameplay of near-completed titles, using a Let's Play-type format, rather than allowing for scripted or pre-rendered videos.
Prior to the event, Keighley stated that the show would have less reliance on computer generated (CGI) trailers and more on in-game footage, which was due to the effect of No Man's Skys misleading marketing earlier in the year.

Dual Universe

Novaquark, the developers of the upcoming open-world Dual Universe, found themselves struggling to complete their Kickstarter funding in the months immediately after No Man's Skys release, but have recognised the need to be open and transparent to potential funders on what the game will and will not have.
It is reported to combine elements of Eve Online and Star Citizen, as well as Minecraft, No Man’s Sky, and Space Engineers.

Early access

Steam Early AccessalphafundingEarly Access game
Keighley had expressed to Murray his concern that the $60 price tag was a bit steep for the current state of the game and recommended that they take an early access approach instead.
Full release games such as No Man's Sky, Mass Effect: Andromeda, and Sea of Thieves have been negatively labeled by critics as "early access" in this manner.

Star Citizen

Squadron 42Cloud Imperium Games
No Man's Sky has been considered by Nathan Lawrence of IGN as a mainstream-friendly space flight simulator game, providing controls that were "simple to learn and fascinating to plumb" compared to Elite: Dangerous and Star Citizen while still offering engaging gameplay.
In a Polygon opinion article, Charlie Hall compared Star Citizen to No Man's Sky and Elite: Dangerous, writing that "Last time I checked, Star Citizen writ large was a hope wrapped inside a dream buried inside a few layers of controversy", while stating that each game has something different to offer within the space sim genre.

List of video games notable for negative reception

worst video games of all timenegative reviews from criticsnegative reviews
In addition to its mixed response from critics, player reaction to the release version of No Man's Sky was generally negative in response to several issues at the game's launch, buoyed by early reactions from those that had played the game before its official release.
No Man's Sky was announced in 2013 as a space exploration game that features over 18 quintillion planets in its virtual universe each with their own set of flora and fauna, all formed in-game through procedural generation.

Osiris: New Dawn

Fenix Fire, the developers of the space exploration game Osiris: New Dawn, used the various question-and-answers that Sean Murray had to handle during the pre-release period to gauge what players were looking for in such games and guide development of their own game.
When Osiris: New Dawn was compared to No Man's Sky, one of the developers said that unlike No Man's Sky, which was criticized by many for not living up to promises, they "want people to know what they’re getting".

We Happy Few

Similarly, Compulsion Games, who premiered their game We Happy Few at PAX East 2015 to similar hype as No Man's Sky, worked to backtrack on perceived expectations of their game after seeing what had happened to No Man's Sky at its launch.
Part of their choice to use early access was to provide transparency of what the game was actually to be, wanting to avoid the pitfalls that happened with No Man's Sky on its release in August 2016.

Action-adventure game

action-adventureaction-adventure video gamearcade adventure
No Man's Sky is an action-adventure survival game developed and published by the indie studio Hello Games.

Survival game

survivalsurvival video gamesurvival action
No Man's Sky is an action-adventure survival game developed and published by the indie studio Hello Games.

Microsoft Windows

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It was released worldwide for PlayStation 4 and Microsoft Windows in August 2016, and for Xbox One in July 2018.

Xbox One

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It was released worldwide for PlayStation 4 and Microsoft Windows in August 2016, and for Xbox One in July 2018.

Names of large numbers

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Players are free to perform within the entirety of a procedurally generated deterministic open world universe, which includes over 18 quintillion planets.