Sound effect

sound effectseffectsFXsyntheffectefxSFXsound-effectsaudio effectssounds
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.wikipedia
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Video game

video gamesgamevideogame
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
There are often game sound effects, music and voice actor lines which come from loudspeakers or headphones.

Flanging

flangerflangeflanged
Dialogue and music recordings are never referred to as sound effects, even though the processes applied to such as reverberation or flanging effects, often are called "sound effects".
Flanging is also heard in the opening of The Ventures' 1962 cover of The Tornados' "Telstar", in a rocket launch sound effect.

3D audio effect

3D audiopositional audio3D positional audio
The modern systems also frequently utilize positional audio, often with hardware acceleration, and real-time audio post-processing, which can also be tied to the 3D graphics development.
3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones.

Film

motion picturemoviecinema
In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point without the use of dialogue or music.
In the 1920s, the development of electronic sound recording technologies made it practical to incorporate a soundtrack of speech, music and sound effects synchronized with the action on the screen.

Foley (filmmaking)

foleyfoley artistfoley artists
These are normally created with foley.
Foley (named after sound-effects artist Jack Foley) is the reproduction of everyday sound effects that are added to film, video, and other media in post-production to enhance audio quality.

Photoplayer

fotoplayer
In the days of silent film, sound effects were added by the operator of a theater organ or photoplayer, both of which also supplied the soundtrack of the film.
The central instruments in a photo player were a piano and percussion; some machines also added pipe organs and methods for manually creating sound effects.

Sound design

sound designersoundaudio production
Having all of these tracks at once gives a sound designer or audio engineer a great deal of control over how he wants the car to sound.
Over the course of the twentieth century the use of recorded sound effects began to take over from live sound effects, though often it was the stage manager's duty to find the sound effects and an electrician played the recordings during performances.

Delay (audio effect)

delaytape echotape delay
echo - to simulate the effect of reverberation in a large hall or cavern, one or several delayed signals are added to the original signal. To be perceived as echo, the delay has to be of order 35 milliseconds or above. Short of actually playing a sound in the desired environment, the effect of echo can be implemented using either analog or digital methods. Analog echo effects are implemented using tape delays and/or spring reverbs. When large numbers of delayed signals are mixed over several seconds, the resulting sound has the effect of being presented in a large room, and it is more commonly called reverberation or reverb for short.
Abundant system memory on modern personal computers offers practically limitless storage for the audio buffer, and the natural efficiency of audio delay algorithms has made the implementation trivial for delays offering shifting or random delay times, or the insertion of other audio effects during the feedback process.

Multitrack recording

4-trackfour-trackmultitrack
As the car example demonstrates, the ability to make multiple simultaneous recordings of the same subject—through the use of several DAT or multitrack recorders—has made sound recording into a sophisticated craft.
Effects such as reverb, chorus, and delays can be applied by electronic devices or by computer software.

Star Wars (film)

Star WarsA New HopeStar Wars Episode IV: A New Hope
overdrive effects such as the use of a fuzz box can be used to produce distorted sounds, such as for imitating robotic voices or to simulate distorted radiotelephone traffic (e.g., the radio chatter between starfighter pilots in the science fiction film Star Wars). The most basic overdrive effect involves clipping the signal when its absolute value exceeds a certain threshold.
During the chaos of production and post-production, the team made decisions about character voicing and sound effects.

Sound

audiosound wavesound waves
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.

Television

TVtelevisedtelevisions
In motion picture and television production, a sound effect is a sound recorded and presented to make a specific storytelling or creative point without the use of dialogue or music.

Dialogue

dialogdialoguesspoken dialogue
In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements.

Music

audiomusicalPop
In professional motion picture and television production, dialogue, music, and sound effects recordings are treated as separate elements.

BBC

British Broadcasting Corporationthe BBCBBC Music
In its Year Book 1931 the BBC published a major article about "The Use of Sound Effects".

Sound editor (filmmaking)

sound editorsound editingsupervising sound editor
Each of these sound effect categories is specialized, with sound editors known as specialists in an area of sound effects (e.g. a "Car cutter" or "Guns cutter").

Theatre organ

theater organorgancinema organist
In the days of silent film, sound effects were added by the operator of a theater organ or photoplayer, both of which also supplied the soundtrack of the film.

Walla

rhubarbunintelligible background speech
Background (or BG) sound effects are sounds that do not explicitly synchronize with the picture, but indicate setting to the audience, such as forest sounds, the buzzing of fluorescent lights, and car interiors. The sound of people talking in the background is also considered a "BG," but only if the speaker is unintelligible and the language is unrecognizable (this is known as walla). These background noises are also called ambience or atmos ("atmosphere").

Science fiction film

science fictionsci-fiscience-fiction
Design sound effects are sounds that do not normally occur in nature, or are impossible to record in nature. These sounds are used to suggest futuristic technology in a science fiction film, or are used in a musical fashion to create an emotional mood.

Toy Symphony

Toy" Symphony
An early example is the 18th century Toy Symphony.

Richard Wagner

WagnerWagnerianWagner’s
Richard Wagner in the opera Das Rheingold (1869) lets a choir of anvils introduce the scene of the dwarfs who have to work in the mines, similar to the introduction of the dwarfs in the 1937 Disney movie Snow White.

Das Rheingold

RheingoldDonnerFasolt
Richard Wagner in the opera Das Rheingold (1869) lets a choir of anvils introduce the scene of the dwarfs who have to work in the mines, similar to the introduction of the dwarfs in the 1937 Disney movie Snow White.

Snow White and the Seven Dwarfs (1937 film)

Snow White and the Seven DwarfsSnow WhiteSnow White and the Seven Dwarves
Richard Wagner in the opera Das Rheingold (1869) lets a choir of anvils introduce the scene of the dwarfs who have to work in the mines, similar to the introduction of the dwarfs in the 1937 Disney movie Snow White.

Klaus Doldinger

Klaus Doldingers soundtrack for the 1981 movie Das Boot includes a title score with a sonar sound to reflect the U-boat setting.

Das Boot

Das Boot (American Director's Cut)Das Boot: The Director's Cutepic film and mini-series
Klaus Doldingers soundtrack for the 1981 movie Das Boot includes a title score with a sonar sound to reflect the U-boat setting.