Sports game

Sportssports video gameSportTraditional soccerTraditional baseballsports gamesExtreme sportsTraditional golfSports ManagementTraditional football
A sports game is a video game genre that simulates the practice of sports.wikipedia
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Tennis for Two

First Video Game
In 1958, William Higinbotham created a game called Tennis for Two, a competitive two-player tennis game played on an oscilloscope.
Tennis for Two (also known as Computer Tennis) is a sports video game, which simulates a game of tennis, and was one of the first games developed in the early history of video games.

Multiplayer video game

multiplayeronline multiplayertwo-player
In 1958, William Higinbotham created a game called Tennis for Two, a competitive two-player tennis game played on an oscilloscope.
Some of the earliest video games were two-player games, including early sports games (such as 1958's Tennis For Two and 1972's Pong), early shooter games such as Spacewar! (1962) and early racing video games such as Astro Race (1973).

Racing video game

Racingracing gameDriving
Examples include Taito's Crown Soccer Special (1967), Sega's racing game Grand Prix (1969), and Chicago Coin's racing game Speedway (1969).
Racing games may also fall under the category of sports games.

Arcade game

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Around that time, electro-mechanical sports arcade games were being produced.
In 1967 Taito released an electro-mechanical arcade game of their own, Crown Soccer Special, a two-player sports game that simulated association football, using various electronic components, including electronic versions of pinball flippers.

Pong

Home PongAtari PONGQuadrapong
In the 1970s, arcade video games began to appear, many of them centered around the sports genre, after it was popularized by the first commercially successful video game, Atari's Pong (1972).
Pong is a two-dimensional sports game that simulates table tennis.

Tomohiro Nishikado

InterceptorSpeed RaceDavis Cup
In 1973, Taito released an early team sport video game, Davis Cup, a tennis doubles game with similar ball-and-paddle gameplay but played in doubles, with both players controlling two paddles each. Both Davis Cup and Soccer were designed by Tomohiro Nishikado of Space Invaders fame.
Prior to Space Invaders, he was also the designer for many of Taito's earlier hits, including the early team sport games Soccer and Davis Cup in 1973, the early scrolling racing video game Speed Race in 1974, the early dual-stick on-foot multi-directional shooter Gun Fight in 1975, and the first-person combat flight simulator Interceptor in 1975.

Minigame

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In 1975, Universal Research Laboratories (URL) released an early four-player multiple-sports game, Video Action, which featured several different sporting minigames, including Pong-style variants of tennis, hockey, and association football, as well as an early volleyball game and a unique four-court tennis game.
Some games, such as the WarioWare series (which are called microgames in the game), Universal Research Laboratories's Video Action, some Cinemaware titles like Defender of the Crown, David Whittaker's Lazy Jones or the smartphone satire Phone Story are made up of many minigames strung together into one video game.

Game mechanics

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Sports games sometimes make use of different modes for different parts of the game.
Wargames usually specify the amount of time each turn represents, and in sports games a turn is usually distinctly one 'play', although the amount of time a play or turn takes can vary.

Cooperative gameplay

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Video Action was also an early example of cooperative gameplay, as each sport could be played in teams of two.
On PCs and consoles, cooperative games have become increasingly common, and many genres of game—including shooter games, sports games, real-time strategy games, and massively multiplayer online games—include co-op modes.

Fighting game

Fightingfighting video gamefighting games
In 1976, Sega released an early combat sport game, Heavyweight Champ, based on boxing and now considered the first fighting game.
Serious boxing games belong more to the sports game genre than the action game genre, as they aim for a more realistic model of boxing techniques, whereas moves in fighting games tend to be either highly exaggerated or outright fantastical models of Asian martial arts techniques.

Olympic video games

Olympic-themedOlympic video game(Olympic)
That same year, ZX Spectrum released the first association football management simulation, Football Manager, while Konami released an early Olympic-themed athletics game, Track & Field, which featured multiple Olympic track & field events (including the 100-meter dash, long jump, javelin throw, 110-meter hurdles, hammer throw, and high jump) and allowed up to four players to compete.
Olympic video games are a subgenre of sport video games officially licensed by the International Olympic Committee.

Track & Field (video game)

Track & FieldTrack and FieldTrack & Field in Barcelona
That same year, ZX Spectrum released the first association football management simulation, Football Manager, while Konami released an early Olympic-themed athletics game, Track & Field, which featured multiple Olympic track & field events (including the 100-meter dash, long jump, javelin throw, 110-meter hurdles, hammer throw, and high jump) and allowed up to four players to compete. Track & Field (1982)
Track & Field, known in Japan and Europe as Hyper Olympic, is an Olympic-themed sports arcade game developed by Konami and released in 1983.

Football Manager (1982 series)

Football ManagerFootball Manager'' (1982 series)
That same year, ZX Spectrum released the first association football management simulation, Football Manager, while Konami released an early Olympic-themed athletics game, Track & Field, which featured multiple Olympic track & field events (including the 100-meter dash, long jump, javelin throw, 110-meter hurdles, hammer throw, and high jump) and allowed up to four players to compete.
The game was to start a whole new genre of computer game, the football management simulation.

Intellivision World Series Baseball

Major League BaseballWorld Series BaseballWorld Series Major League Baseball
That same year, Mattel released Intellivision World Series Baseball (IWSB) by Don Daglow and Eddie Dombrower, possibly the earliest sports game to use multiple camera angles to show the action in a manner resembling a television broadcast.
Intellivision World Series Major League Baseball is a baseball sports game (1983), designed by Don Daglow and Eddie Dombrower and published by Mattel for the Intellivision Entertainment Computer System.

Action game

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The players would select the angle at which to put their racket, and pressed a button to return it. Although this game was incredibly simple, it demonstrated how an action game (rather than previous puzzles) could be played on a computer.
They are distinct from sports games such as boxing and wrestling games which attempt to model movements and techniques more realistically.

Exciting Soccer

Another early sports game to feature digitized voices from that year was Alpha Denshi's Exciting Soccer, an early influential soccer football game, which let one or two players choose from six teams, featured a control scheme where they could tackle, shoot, short-pass, and long-pass, featured an overhead view, and had realistic touches like corner kicks, throw-ins, penalty shots, and cheerleaders.
Exciting Soccer is an association football arcade game from Alpha Denshi, released in 1983.

Don Daglow

Star TrekStar Trek'' (script game)
That same year, Mattel released Intellivision World Series Baseball (IWSB) by Don Daglow and Eddie Dombrower, possibly the earliest sports game to use multiple camera angles to show the action in a manner resembling a television broadcast.
He is best known for being the creator of early games from several different genres, including pioneering simulation game Utopia for Intellivision in 1981, role-playing game Dungeon in 1975, sports games including the first interactive computer baseball game Baseball in 1971, and the first graphical MMORPG, Neverwinter Nights in 1991.

Space Invaders

Space Invaders: The Original GameSpace InvaderINVADERS
Both Davis Cup and Soccer were designed by Tomohiro Nishikado of Space Invaders fame.
Space Invaders also moved the gaming industry from Pong-inspired sports games, grounded in real-world situations, towards fantastical action games.

ADK (company)

ADKAlpha Denshi
Another early sports game to feature digitized voices from that year was Alpha Denshi's Exciting Soccer, an early influential soccer football game, which let one or two players choose from six teams, featured a control scheme where they could tackle, shoot, short-pass, and long-pass, featured an overhead view, and had realistic touches like corner kicks, throw-ins, penalty shots, and cheerleaders. Also in 1983, Alpha Denshi's arcade release Champion Baseball published by Sega displayed the playfield using several different camera angles, including a close-up shot of the player and batter, and gave players the option of selecting relief pitchers or pinch hitters, while an umpire looks on attentively to make the game calls.
In 1983, Alpha expanded into sports games with their self-published Exciting Soccer and two Champion Baseball titles for Sega.

Career mode

careerBe A ProSuperstar Mode
That same year, Taito released Joshi Volleyball, an early volleyball game, and they released Irem's 10-Yard Fight, an American-football game that featured an early career mode, where the player progresses from high school, to college, professional, playoff, and Super Bowl, as the difficulty increases with each step.
The mode is normally associated with sports games, where it is referred to by various names such as "superstar mode", "My Player mode", and "Road to the Show mode", in which a player controls the career of a single athlete.

Champion Baseball

Also in 1983, Alpha Denshi's arcade release Champion Baseball published by Sega displayed the playfield using several different camera angles, including a close-up shot of the player and batter, and gave players the option of selecting relief pitchers or pinch hitters, while an umpire looks on attentively to make the game calls.
The game was a sophisticated sports game for its time, displaying the playfield using multiple camera angles, including a close-up shot of the batter and pitcher, and giving players the option of selecting relief pitchers or pinch hitters, while an umpire looks on attentively to make the game calls.

List of Sega arcade video games

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Sega also produced a unique bullfighting game, Bull Fight, and a multiple-watersports game Water Match (published by Bally Midway), which included swimming, kayaking and boat racing; while Taito released a fully third-person motorbike racing game Kick Start, an early female sports game based on high-school track & field, The Undoukai, and an early dirt track racing game Buggy Challenge, featuring a buggy.

Tennis (1984 video game)

TennisFamicom TennisTennis'' (1984 video game)
Nintendo also released an early four-player racquet sport game, Vs. Tennis (the Nintendo Vs. System version of Tennis), while SNK released an early horse racing game, Gladiator 1984.
Tennis is a sports game developed and released by Nintendo for the NES.

Konami's Ping Pong

Ping PongSmash Ping PongSmash Table Tennis
That same year, Nintendo released an early arm wrestling game, Arm Wrestling, while Konami released a table tennis game that attempted to accurately reflect the sport, Konami's Ping Pong.
Konami's Ping Pong is a sports arcade game created in 1985 by Konami.

Technōs Japan

TechnosTechnos JapanTechnos Japan Corp.
An early wrestling game, Technōs Japan's Tag Team Wrestling, was also released that year, and was followed by another wrestling game, Sega's Appoooh, the year after.
The success of Kunio-kun led to the production of numerous spin-offs and sequels starring the same character produced for the 8-bit Family Computer platform in Japan and later for the Game Boy and Super Famicom, resulting in more than twenty games starring Kunio by the mid-1990s, many of which were rule-bending sports games.