Survival game

survivalsurvival video gamesurvival actionsurvival horrorsurvival map
Survival games are a subgenre of action video games set in a hostile, intense, open-world environment, where players generally begin with minimal equipment and are required to collect resources, craft tools, weapons, and shelter, and survive as long as possible.wikipedia
165 Related Articles

Don't Starve

Don't Starve: Giant EditionDon't Starve: Console EditionDon't Starve: Hamlet
Other metrics may also come into play: the survival title Don't Starve, for example, features a separate hunger gauge and a sanity meter, which (if allowed to fully deplete) will cause the death of the character. Other titles have taken other methods of presentation: games like Terraria and Starbound are presented as two-dimensional side views, while Don't Starve uses sprites rendered in a three-dimensional isometric projection.
Don't Starve is an open world survival video game developed by the Canadian indie company Klei Entertainment.

Action-adventure game

action-adventureaction-adventure video gamearcade adventure
They are primarily action games, though some gameplay elements present in the action-adventure genre—such as resource management and item crafting—are commonly found in survival games, and are central elements in titles like Survival Kids.
Survival games, which have open-ended survival without the supernatural elements that can be found in survival horror games.

NEO Scavenger

Further, while survival games are considered action games, there are other genres that feature the survival theme, such as turn-based role-playing games Dead State and NEO Scavenger, and the story-driven first-person shooter S.T.A.L.K.E.R. series.
NEO Scavenger is a survival role-playing video game developed by Blue Bottle Games.

Action game

Actionaction video game2D action
Survival games are a subgenre of action video games set in a hostile, intense, open-world environment, where players generally begin with minimal equipment and are required to collect resources, craft tools, weapons, and shelter, and survive as long as possible.
Survival games start the player off with minimal resources, in a hostile, open-world environment, and require them to collect resources, craft tools, weapons, and shelter, in order to survive as long as possible.

UnReal World

An early example of the survival game genre is UnReal World.
UnReal World is a roguelike survival freeware (shareware before 2013) video game set in Iron Age Finland.

Survival Kids

Stranded Kids
They are primarily action games, though some gameplay elements present in the action-adventure genre—such as resource management and item crafting—are commonly found in survival games, and are central elements in titles like Survival Kids.

Survival horror

horrorsurvivalhorror game
Survival games are generally open-ended with no set goals and are often closely related to the survival horror genre, in which the player must survive within a supernatural setting, such as a zombie apocalypse.
Survival game

Roguelike

rogue-likeroguelikesroguelike-like
The game was based on a Roguelike approach, using ASCII graphics that computers were capable of at the time, and placed the player in the harsh conditions of Finland during the Iron Age.
Other games, like Diablo and UnReal World, key titles in the action role-playing and the survival game genres respectively, took inspiration from roguelikes.

SOS (1993 video game)

SOSS.O.S.SOS'' (1993 video game)
Another early example of the survival game genre is the Super Nintendo Entertainment System game SOS, released by Human Entertainment in 1993.
SOS, known in Japan as Septentrion, is a survival adventure video game developed by Human Entertainment and published in 1994 by Vic Tokai for the Super NES.

DayZ (video game)

DayZDay Zstandalone version
Another key title in the survival genre was DayZ.
DayZ is a survival video game developed and published by Bohemia Interactive.

DayZ (mod)

DayZDayZ'' (mod)a mod
It was originally released as a mod in 2012 for ARMA 2, but was later expanded to a standalone game.
DayZ is a multiplayer open world survival third-person shooter modification designed by Dean Hall for the 2009 tactical shooter video game ARMA 2 and its 2010 expansion pack, ARMA 2: Operation Arrowhead.

List of survival games

List of survival games
The following is a representative list of games classified in the survival genre.

Minecraft

Minecraft: Wii U EditionMinecraft: Xbox 360 EditionMinecraft: Console Editions
Minecraft, for example, allows players to place blocks to construct crude shelters for protection, but as they gather more resources and readily survive, players can create massive structures from the game's building blocks, often modeling real-world and fictional buildings.

Battle royale game

battle royalebattle royale gamesbattle royale video games
Battle royale game
A battle royale game, also spelled battle royal, is a video game genre that blends the survival, exploration and scavenging elements of a survival game with last-man-standing gameplay.

Persistent world

persistentday-night cycleday-and-night system
Many survival games are based on randomly or procedurally generated persistent environments; more-recently created games are often playable online, allowing multiple players to interact in a single persistent world.

Zombie apocalypse

zombie outbreakzombie plaguezombie
Survival games are generally open-ended with no set goals and are often closely related to the survival horror genre, in which the player must survive within a supernatural setting, such as a zombie apocalypse.

Non-player character

NPCNPCsnon-playable character
It is not uncommon for players to spend the majority or entirety of the game without encountering a friendly non-player character; since NPCs are typically hostile to the player, emphasis is placed on avoidance, rather than confrontation.

Spawning (gaming)

respawnspawnrespawns
Character death may not be the end of the game, however - the player may be able to respawn and return to the game location at which his character died in order to retrieve lost equipment.

Permadeath

permanent deathpermanentHardcore mode
Other survival games use permadeath: the character has one life, and dying requires that the game be restarted from the beginning.

Player versus environment

PvEPlayer vs Environmentplayer vs. environment
When there are no opposing players within the same world, this dynamic is often referred to as player versus environment or PvE.

Player versus player

PvPplayer-versus-playerplayer vs. player
However, when opposing players are present within the same world this is known as player versus player or PvP.

Hardness

hardhardersoft
A common example is creation of pick-axes of various levels of hardness: wooden pick-axes allow stone to be mined but not metallic ores; however, a pick-axe made from collected stone can be used to mine these ores.

Terraria

Terraria - Xbox 360 EditionTerraria.
For example, in Terraria, chopping down a tree will eliminate that tree from the game, but the player can replant seeds that will allow new trees to grow. Other titles have taken other methods of presentation: games like Terraria and Starbound are presented as two-dimensional side views, while Don't Starve uses sprites rendered in a three-dimensional isometric projection.

First-person narrative

first personfirst-personfirst-person perspective
Many survival games are presented in the first-person perspective to help immerse the player in the game.

Starbound

Other titles have taken other methods of presentation: games like Terraria and Starbound are presented as two-dimensional side views, while Don't Starve uses sprites rendered in a three-dimensional isometric projection.