Video game journalism

video game magazinevideo game journalistvideo game publicationsgaming publicationsvideo game journalistsgaming mediagaming magazinesvideo game reviewersmagazinevideo game press
Video game journalism is a branch of journalism concerned with the reporting and discussion of video games.wikipedia
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Bill Kunkel (journalist)

Bill KunkelBill "The Game Doctor" Kunkel
In North America, the first regular consumer-oriented column about video games, "Arcade Alley" in Video magazine, began in 1979 and was penned by Bill Kunkel along with Arnie Katz and Joyce Worley.
Bill Kunkel (July 21, 1950 – September 4, 2011) was a graphic novelist, and pioneering professional wrestling and video game journalist and critic from the 1970s until his death in the early 2010s.

Video (magazine)

VideoVideo MagazineVideo'' magazine
In North America, the first regular consumer-oriented column about video games, "Arcade Alley" in Video magazine, began in 1979 and was penned by Bill Kunkel along with Arnie Katz and Joyce Worley.
Today, the legacy of Video lies in the history of video game journalism as its regular column, "Arcade Alley", represents the earliest example of a video game column in a mainstream publication.

Video game industry

Video gamesComputer and video gamesInteractive entertainment
The first magazine to cover the arcade game industry which is still in continuous publication is the subscription-only trade periodical, Play Meter magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game sector).
This time also saw the rise of video game journalism, which was later expanded to include covermounted cassettes and CDs.

Electronic Games

Arcade AwardsFusion1983 Arcade Award
This was two weeks ahead of the U.S. launch of the next oldest video gaming publication, Electronic Games magazine, founded by "Arcade Alley" writers Bill Kunkel and Arnie Katz.
Electronic Games was the first dedicated video game magazine published in the United States and ran from October 15, 1981 to 1997 under different titles.

Play Meter

The first magazine to cover the arcade game industry which is still in continuous publication is the subscription-only trade periodical, Play Meter magazine, which began publication in 1974 and covered the entire coin-operated entertainment industry (including the video game sector).
The magazine is generally regarded as the premier trade magazine of the American video game industry and as the earliest example of video game journalism, establishing such practices as individual video game reviews and the ten-point assessment scale for video game reviews.

Famitsu

Weekly FamitsuFamicom TsūshinFamitsu Weekly
, the oldest video game publications still in circulation are Famitsu, founded in 1986, and The Games Machine (Italy), founded in 1988.
Famitsu is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma.

Yuji Horii

Armor Project
The earliest journals exclusively covering video games emerged in late 1981, but early column-based coverage continued to flourish in North America and Japan with prominent examples like video game designer Yuji Horii's early 1980s column in Weekly Shōnen Jump and Rawson Stovall's nationally syndicated column, "The Vid Kid" running weekly ran from 1982 to 1992.
He also worked as a freelance writer for newspapers, comics, and magazines, including the Famicom Shinken video games column that ran in Weekly Shōnen Jump from 1985 to 1988.

Computer Gaming World

CGWComputer Gaming World Magazine
Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984.
Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006.

Computer and Video Games

CVGvideo gamecomputer game
The first consumer-oriented print magazine dedicated solely to video gaming was Computer and Video Games, which premiered in the U.K. in November 1981.
CVG was the longest-running video game media brand in the world.

The Games Machine (Italy)

The Games MachineThe Game MachineThe Games Machine (Italia)
, the oldest video game publications still in circulation are Famitsu, founded in 1986, and The Games Machine (Italy), founded in 1988.
The Games Machine, also known by the acronym TGM, is an Italian video game magazine that features previews, reviews and cheat codes.

Velikiy Drakon

Video-Ace Dendy
Russia's first consumer-oriented gaming magazine, Velikij Drakon, was launched in 1993, and China's first consumer-oriented gaming magazines, Diànzǐ Yóuxì Ruǎnjiàn and Play, launched in mid-1994.
Velikiy Drakon (, lit. "Great Dragon", also G.Dragon) is a defunct Russian video game magazine initially launched as Video-Ace Dendy in 1993.

Diànzǐ Yóuxì Ruǎnjiàn

Russia's first consumer-oriented gaming magazine, Velikij Drakon, was launched in 1993, and China's first consumer-oriented gaming magazines, Diànzǐ Yóuxì Ruǎnjiàn and Play, launched in mid-1994.
Diànzǐ Yóuxì Ruǎnjiàn (also known by the portmanteau abbreviation Diàn Ruǎn (电软; lit. "Electro Soft")) is China's earliest video game magazine.

Nintendo Entertainment System

NESFamily ComputerFamicom
The first magazine dedicated to console games, or a specific video game console, was Tokuma Shoten's Family Computer Magazine, which began in 1985 and was focused on Nintendo's Family Computer (also known as Famicom or Nintendo Entertainment System).
The American video game press was skeptical that the console could have any success in the region, as the industry was still recovering from the video game crash of 1983.

Eurogamer

USgamerGamesIndustry.bizEurogamer Expo
In mid-2006 Eurogamer's business development manager Pat Garratt wrote a criticism of those in print games journalism who had not adapted to the web, drawing on his own prior experience in print to offer an explanation of both the challenges facing companies like Future Publishing and why he believed they had not overcome them.
Eurogamer is a website focused on video game journalism, reviews, and other features.

Golden age of arcade video games

golden age of video arcade gamesgolden ageclassic arcade games
Consumer-oriented video game journalism began during the golden age of arcade video games, soon after the success of 1978 hit Space Invaders, leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines.
The period saw the emergence of a gaming media, publications dedicated to video games, in the form of video game journalism and strategy guides.

Video game crash of 1983

1983 video game crash1983 crashcrashed
The video game crash of 1983 badly hurt the market for Western video game magazines.
In 1988, Computer Gaming World founder Russell Sipe noted that "the arcade game crash of 1984 took down the majority of the computer game magazines with it."

TotalBiscuit

John BainJohn "TotalBiscuit" BainJohn “TotalBiscuit” Bain
According to a 2014 article by Mike Rose in Gamasutra: "The publicity someone like TotalBiscuit ... can bring you compared to mainstay consumer websites like IGN, GameSpot and Game Informer is becoming increasingly significant. A year ago, I would have advised any developer to get in touch with as many press outlets as possible, as soon as possible. I still advise this now, but with the following caveat: You're doing so to get the attention of YouTubers."
John Peter Bain (8 July 1984 – 24 May 2018), better known as TotalBiscuit, was a British video gaming commentator and game critic on YouTube.

Official Xbox Magazine

Official Xbox Magazine UKOXMOXM UK
Reviews by 'official' platform-specific magazines such as Nintendo Power, Official PlayStation Magazine or the Official Xbox Magazine typically have direct financial ties to their respective platform holders.
Official Xbox Magazine (or OXM for short) is a monthly video game magazine which started in November 2001 around the launch of the original Xbox.

Jeff Gerstmann

Jeff Gerstmann,
In 2007, Jeff Gerstmann was fired from GameSpot after posting a review that was deemed too negative by its publisher, which also advertised heavily on the website.
Jeffrey Michael Gerstmann (born August 1, 1975) is an American video game journalist.

Geoff Keighley

In the controversy that followed, dubbed "Doritogate" (after a video of Geoff Keighley emerged of him sitting in front of bottles of Mountain Dew, bags of Doritos and an ad banner for Halo 4), the threat of legal action—the result of broad libel laws in the UK—caused Eurogamer to self-censor.
Geoff Keighley (born June 24, 1979) is a Canadian video game journalist and television presenter.

Play (PRC magazine)

PlayPlay'' (PRC magazine)
Russia's first consumer-oriented gaming magazine, Velikij Drakon, was launched in 1993, and China's first consumer-oriented gaming magazines, Diànzǐ Yóuxì Ruǎnjiàn and Play, launched in mid-1994.
According to Gamersky.com, the stoppage in publishing came due to both human and environmental factor: Reader preference for quantity rather than quality of information; Too much advertisement content; The increased role of internet-based video game journalism; and a general lack of a distinctive character.

The Escapist (magazine)

The EscapistEscapistEscapist Magazine
Following the Gamergate controversy that started in August 2014, both Destructoid and The Escapist tightened their disclosure and conflict of interest policies.
Escapist Magazine (formerly known as The Escapist) is an American video game website and online magazine.

Polygon (website)

PolygonPolygon websitePolygon'' (website)
Polygon announced that they would disclose previous and future Patreon contributions.
Polygon is an American video game website that publishes news, culture, reviews, and videos.

Rawson Stovall

The earliest journals exclusively covering video games emerged in late 1981, but early column-based coverage continued to flourish in North America and Japan with prominent examples like video game designer Yuji Horii's early 1980s column in Weekly Shōnen Jump and Rawson Stovall's nationally syndicated column, "The Vid Kid" running weekly ran from 1982 to 1992.
Video game journalism

List of video game magazines

Games magazinecomputer games magazineGaming
List of video game magazines
This is a list of video game magazines. The primary focus of the magazines in this list is or was video game journalism for at least part of their run.