Zak McKracken and the Alien Mindbenders
Zak McKracken and the Alien Mindbenders is a 1988 graphic adventure game by Lucasfilm Games.wikipedia
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Zak McKracken and the Alien Mindbenders is a 1988 graphic adventure game by Lucasfilm Games.
The adventures released in the following years, such as Zak McKracken and the Alien Mindbenders in 1988, Indiana Jones and the Last Crusade: The Graphic Adventure in 1989, and the 1990 titles Loom and The Secret of Monkey Island helped Lucasfilm Games build a reputation as one of the leading developers in the genre.
The project was led by David Fox, with Matthew Alan Kane as the co-designer and co-programmer.
Over the next ten years, he was the designer, project leader, and one of the programmers for the games Rescue on Fractalus!, Labyrinth, Zak McKracken and the Alien Mindbenders and Indiana Jones and the Last Crusade: The Graphic Adventure.
All official versions of the game except the FM Towns port require the player to enter copy protection codes (called "exit visa codes" inside the game) whenever they fly outside of the United States.
While not strictly a software protection, some game companies offered "value-added" goodies with the package, like funny manuals, posters, comics, storybooks or fictional documentation concerning the game (e.g. the Grail Diary for Indiana Jones or a police cadet notebook with Police Quest or the Hero's manual of Quest for Glory or a copy of the National Inquisitor newspaper in Zak McKracken) in order to entice gamers to buy the package.
Zak McKracken: Between Time and Space, released in German in April 2008 and re-released as a director's cut in German, English and French (subtitles) in May 2015 by "Artificial Hair Bros.". The game consists of hand-drawn 2D scenes and sprites and pre-rendered 3D videos. It uses the Visionaire Studio engine that professional developers like Daedalic use.
It is an unofficial fan sequel of the 1988 adventure game Zak McKracken and the Alien Mindbenders and was developed without the involvement or license of LucasArts.
telecommunications companytelephone companiestelco
The plot follows Zak (full name Francis Zachary McKracken), a writer for the National Inquisitor, a tabloid newspaper (the name is a thinly veiled allusion to the National Enquirer); Annie Larris, a freelance scientist; along with Melissa China and Leslie Bennett, two Yale University coed students, in their attempt to prevent the nefarious alien Caponians (who have taken over "The Phone Company", an amalgamation of various telecommunication companies around the world) from slowly reducing the intelligence of everybody on Earth by emitting a 60 Hz "hum" from their "Mind Bending Machine".
In the 1988 video game Zak McKracken and the Alien Mindbenders, The Phone Company (TPC) was used by the Caponian aliens to secretly reduce the intelligence of humans.
The game was originally meant to be more serious, resembling the Indiana Jones series, but Ron Gilbert persuaded David Fox to increase the humorous aspects of the game.
Despite being laid off, he was rehired to produce art for the graphic adventure game Zak McKracken and the Alien Mindbenders.
Face on MarsCydoniaThe Face on Mars
The many places visited in the game are common hotspots for these ideas, such as the pyramids of Egypt and Mexico, Lima, Stonehenge, the Bermuda Triangle, and the Face on Mars.
For example: films featuring the structures include Mission to Mars (2000); TV series include The X-Files ("Space", 1993), Invader Zim ("Battle of the Planets", 2002), Futurama ("Where the Buggalo Roam", 2002), Phineas and Ferb ("Unfair Science Fair", 2009); video games include Zak McKracken (1988), Final Fantasy IV (1991), X-COM: UFO Defense (1993), SWIV 3D (1996), Red Faction: Guerrilla (2009), Kerbal Space Program (2015), Call of Duty: Infinite Warfare (2016); comic books include Martian Manhunter (#1, 1998); and music includes Cydonia from the album Implant by Eat Static (1994), Telemetry of a Fallen Angel by The Crüxshadows (1995), Cydonia by Crimson Glory (1999), "Knights of Cydonia" by Muse (2006) and Hunting & Gathering (Cydonia) by Sunn O))) (2009).
Zak McKracken and the Alien Mindbenders, artist (LucasArts)
Video game designers
David Fox: Zak McKracken and the Alien Mindbenders
Art of Video Games
Zak McKracken and the Alien Mindbenders: The phone bill says Zak owes $1138.
LucasArtsLucasArts adventure gameadventure game created by Lucasfilm
The third LucasArts adventure game was Zak McKracken and the Alien Mindbenders, designed by David Fox, Matthew Kane, David Spangler and Ron Gilbert.
Monkey IslandThe Secret of Monkey Island: Special EditionSecret of Monkey Island, The
Ron Gilbert conceived the idea of a pirate adventure game in 1988, after completing Zak McKracken and the Alien Mindbenders.
legal problems concerning the port's developmenta legal conflict concerning its developmenta legal conflict concerning their development
Zak McKracken and the Alien Mindbenders
the main character in the 1988 video game Zak McKracken and the Alien Mindbenders
graphic adventure video game
Purcell helped to draw the cover art for Zak McKracken and the Alien Mindbenders, then helped with the character animations in Indiana Jones and the Fate of Atlantis.
The video game Zak McKracken and the Alien Mindbenders (1988) contains key references to this movie, such as large-headed aliens disguised as humans, communications through interstellar teleconferencing, and an aircraft pulled into a flying saucer.
A poster of the game appears in Zak McKracken and the Alien Mindbenders.
Zak McKracken and the Alien Mindbenders (1988)
Zak McKracken, hero of the adventure game Zak McKracken and the Alien Mindbenders